diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index e2ab1b49fe1..fd33a66c1f8 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -238,16 +238,10 @@
if(user.stat || HAS_TRAIT(user, TRAIT_HANDS_BLOCKED) || !Adjacent(user) || !istype(user))
return
- var/action_fluff = "You adjust \the [src]"
- if(user.glasses == src)
- if(!user.canUnEquip(src))
- to_chat(user, "[src] is stuck to you!")
- return
- if(attack_hand(user)) //Remove the glasses for this action. Prevents logic-defying instances where glasses phase through your mask as it ascends/descends to another plane of existence.
- action_fluff = "You remove \the [src] and adjust it"
-
over_mask = !over_mask
- to_chat(user, "[action_fluff] to be worn [over_mask ? "over" : "under"] a mask.")
+ if(user.glasses == src)
+ user.update_inv_glasses()
+ to_chat(user, "You adjust [src] to be worn [over_mask ? "over" : "under"] a mask.")
//Gloves
/obj/item/clothing/gloves