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Allows roundstart observers to freely use antag HUD without losing respawnability (#23009)
* First pass * do away with old antag hud variable * rework cannotPossess * some verification + cleanups * Update code/modules/mob/dead/observer/observer_base.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * splits up log call * Slightly refactor proc calls, continuing contra's review * Log admin --------- Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
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@@ -118,6 +118,8 @@ GLOBAL_VAR_INIT(nologevent, 0)
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body += "<b>Related accounts by IP:</b> [jointext(M.client.related_accounts_ip, " - ")]<br><br>"
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if(M.ckey)
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body += "<b>Enabled AntagHUD</b>: [M.has_ahudded() ? "<b><font color='red'>TRUE</font>" : "false"]<br>"
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body += "<b>Roundstart observer</b>: [M.is_roundstart_observer() ? "<b>true</b>" : "false"]<br>"
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body += "<A href='?_src_=holder;boot2=[M.UID()]'>Kick</A> | "
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body += "<A href='?_src_=holder;newban=[M.UID()];dbbanaddckey=[M.ckey]'>Ban</A> | "
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body += "<A href='?_src_=holder;jobban2=[M.UID()];dbbanaddckey=[M.ckey]'>Jobban</A> | "
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