Antag datum clean up/refactor (#15084)

This commit is contained in:
SteelSlayer
2021-11-25 01:29:46 -06:00
committed by GitHub
parent 57dcffa33e
commit 93908eefc8
13 changed files with 633 additions and 592 deletions
+3 -4
View File
@@ -130,10 +130,9 @@ GLOBAL_LIST_EMPTY(world_uplinks)
var/active = 0
// The hidden uplink MUST be inside an obj/item's contents.
/obj/item/uplink/hidden/New()
spawn(2)
if(!istype(src.loc, /obj/item))
qdel(src)
/obj/item/uplink/hidden/New(loc)
if(!isitem(loc))
qdel(src)
..()
// Toggles the uplink on and off. Normally this will bypass the item's normal functions and go to the uplink menu, if activated.
@@ -2,7 +2,7 @@
name = "Mindslave Implant"
desc = "Divide and Conquer"
origin_tech = "programming=5;biotech=5;syndicate=8"
activated = 0
activated = FALSE
/obj/item/implant/traitor/get_data()
var/dat = {"<b>Implant Specifications:</b><BR>
@@ -16,71 +16,40 @@
<b>Integrity:</b> Implant will last so long as the nanobots are inside the bloodstream."}
return dat
/obj/item/implant/traitor/implant(mob/M, mob/user)
if(!M.mind) // If the target is catatonic or doesn't have a mind, don't let them use it
/obj/item/implant/traitor/implant(mob/living/carbon/human/mindslave_target, mob/living/carbon/human/user)
// Check `activated` here so you can't just keep taking it out and putting it back into other people.
if(!..() || activated || !istype(mindslave_target) || !istype(user)) // Both the target and the user need to be human.
return FALSE
// If the target is catatonic or doesn't have a mind, return.
if(!mindslave_target.mind)
to_chat(user, "<span class='warning'><i>This person doesn't have a mind for you to slave!</i></span>")
return 0
return FALSE
if(!activated) //So you can't just keep taking it out and putting it back into other people.
var/mob/living/carbon/human/mindslave_target = M
if(ismindslave(mindslave_target))
mindslave_target.visible_message("<span class='warning'>[mindslave_target] seems to resist the implant!</span>", "<span class='warning'>You feel a strange sensation in your head that quickly dissipates.</span>")
qdel(src)
return -1
if(..())
var/list/implanters
if(!ishuman(mindslave_target))
return 0
if(!mindslave_target.mind)
return 0
if(mindslave_target == user)
to_chat(user, "<span class='notice'>Making yourself loyal to yourself was a great idea! Perhaps even the best idea ever! Actually, you just feel like an idiot.</span>")
if(isliving(user))
var/mob/living/L = user
L.adjustBrainLoss(20)
removed(mindslave_target)
qdel(src)
return -1
if(ismindshielded(mindslave_target))
mindslave_target.visible_message("<span class='warning'>[mindslave_target] seems to resist the implant!</span>", "<span class='warning'>You feel a strange sensation in your head that quickly dissipates.</span>")
removed(mindslave_target)
qdel(src)
return -1
// Fails if they're already a mindslave of someone, or if they're mindshielded.
if(ismindslave(mindslave_target) || ismindshielded(mindslave_target))
mindslave_target.visible_message(
"<span class='warning'>[mindslave_target] seems to resist the implant!</span>", \
"<span class='warning'>You feel a strange sensation in your head that quickly dissipates.</span>")
removed(mindslave_target)
qdel(src)
return FALSE
to_chat(mindslave_target, "<span class='danger'>You feel completely loyal to [user.name].</span>")
if(!(user.mind in SSticker.mode.implanter))
SSticker.mode.implanter[user.mind] = list()
implanters = SSticker.mode.implanter[user.mind]
implanters.Add(mindslave_target.mind)
SSticker.mode.implanted.Add(mindslave_target.mind)
SSticker.mode.implanted[mindslave_target.mind] = user.mind
SSticker.mode.implanter[user.mind] = implanters
// Mindslaving yourself.
if(mindslave_target == user)
to_chat(user, "<span class='notice'>Making yourself loyal to yourself was a great idea! Perhaps even the best idea ever! Actually, you just feel like an idiot.</span>")
user.adjustBrainLoss(20)
removed(mindslave_target)
qdel(src)
return FALSE
to_chat(mindslave_target, "<span class='danger'><B>You're now completely loyal to [user.name]!</B> You now must lay down your life to protect [user.p_them()] and assist in [user.p_their()] goals at any cost.</span>")
var/datum/objective/protect/mindslave/MS = new
MS.owner = mindslave_target.mind
MS.target = user.mind
MS.explanation_text = "Obey every order from and protect [user.real_name], the [user.mind.assigned_role == user.mind.special_role ? (user.mind.special_role) : (user.mind.assigned_role)]."
mindslave_target.mind.objectives += MS
mindslave_target.mind.add_antag_datum(/datum/antagonist/mindslave)
var/datum/mindslaves/slaved = user.mind.som
mindslave_target.mind.som = slaved
slaved.serv += mindslave_target
slaved.add_serv_hud(user.mind, "master") //handles master servent icons
slaved.add_serv_hud(mindslave_target.mind, "mindslave")
log_admin("[key_name(user)] has mind-slaved [key_name(mindslave_target)].")
activated = 1
if(jobban_isbanned(M, ROLE_SYNDICATE))
SSticker.mode.replace_jobbanned_player(M, ROLE_SYNDICATE)
return 1
return 0
// Create a new mindslave datum for the target with the user as their master.
mindslave_target.mind.add_antag_datum(new /datum/antagonist/mindslave(user.mind))
log_admin("[key_name_admin(user)] has mind-slaved [key_name_admin(mindslave_target)].")
return TRUE
/obj/item/implant/traitor/removed(mob/target)
if(..())
target.mind.remove_antag_datum(/datum/antagonist/mindslave)
to_chat(target, "<span class='warning'>You are no longer a mindslave: you have complete and free control of your own faculties, once more!</span>")
return 1
return 0
return TRUE
return FALSE