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Speech bubble refactor and Features (#13598)
* Speech Bubble Update and Refactor * OBJECTION * magistrate too * args * clean up and plug in atom say * better
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@@ -340,7 +340,7 @@
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return 0
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else
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playsound(loc, 'sound/machines/ping.ogg', 50, 0)
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atom_say("<span class='danger'>Attention: Posterior Placed on Printing Plaque!</span>")
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atom_say("Attention: Posterior Placed on Printing Plaque!")
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return 1
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/obj/machinery/photocopier/emag_act(user as mob)
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@@ -562,13 +562,13 @@ GLOBAL_LIST_INIT(SpookyGhosts, list("ghost","shade","shade2","ghost-narsie","hor
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talk_into(M, msg)
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for(var/obj/machinery/computer/security/telescreen/T in GLOB.machines)
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if(T.watchers[M] == camera)
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T.audible_message("<span class='game radio'><span class='name'>(Newscaster) [M]</span> says, '[msg]'", hearing_distance = 2)
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T.atom_say(msg)
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/obj/item/videocam/hear_message(mob/M as mob, msg)
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if(camera && on)
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for(var/obj/machinery/computer/security/telescreen/T in GLOB.machines)
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if(T.watchers[M] == camera)
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T.audible_message("<span class='game radio'><span class='name'>(Newscaster) [M]</span> [msg]", hearing_distance = 2)
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T.atom_say(msg)
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///hauntings, like hallucinations but more spooky
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