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Fixes Blood Types (#12520)
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variableundefined
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36e464cf7e
commit
93fa76bee0
@@ -2990,7 +2990,7 @@
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dat += "<table cellspacing=5><tr><th>Name</th><th>DNA</th><th>Blood Type</th></tr>"
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for(var/mob/living/carbon/human/H in GLOB.mob_list)
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if(H.dna && H.ckey)
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dat += "<tr><td>[H]</td><td>[H.dna.unique_enzymes]</td><td>[H.b_type]</td></tr>"
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dat += "<tr><td>[H]</td><td>[H.dna.unique_enzymes]</td><td>[H.dna.blood_type]</td></tr>"
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dat += "</table>"
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usr << browse(dat, "window=DNA;size=440x410")
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if("fingerprints")
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@@ -397,7 +397,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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new_character.real_name = record_found.fields["name"]
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new_character.change_gender(record_found.fields["sex"])
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new_character.age = record_found.fields["age"]
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new_character.b_type = record_found.fields["b_type"]
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new_character.dna.blood_type = record_found.fields["blood_type"]
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else
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new_character.change_gender(pick(MALE,FEMALE))
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var/datum/preferences/A = new()
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