Mining Area Tweak

This commit is contained in:
Fox-McCloud
2016-08-21 06:10:51 -04:00
parent ce58dc1366
commit 9429949619
9 changed files with 639 additions and 644 deletions
+2 -2
View File
@@ -3,7 +3,7 @@
/area/mine
icon_state = "mining"
/area/mine/explored
/area/mine/dangerous/explored
name = "Mine"
icon_state = "explored"
music = null
@@ -15,7 +15,7 @@
power_light = 0
ambientsounds = list('sound/ambience/ambimine.ogg')
/area/mine/unexplored
/area/mine/dangerous/unexplored
name = "Mine"
icon_state = "unexplored"
music = null
+2 -2
View File
@@ -624,7 +624,7 @@ var/global/list/rockTurfEdgeCache = list(
/turf/simulated/floor/plating/airless/asteroid/cave/proc/SpawnFloor(var/turf/T)
for(var/turf/S in range(2,T))
if(istype(S, /turf/space) || istype(S.loc, /area/mine/explored))
if(istype(S, /turf/space) || istype(S.loc, /area/mine/dangerous/explored))
sanity = 0
break
if(!sanity)
@@ -637,7 +637,7 @@ var/global/list/rockTurfEdgeCache = list(
/turf/simulated/floor/plating/airless/asteroid/cave/proc/SpawnMonster(var/turf/T)
if(prob(30))
if(istype(loc, /area/mine/explored))
if(istype(loc, /area/mine/dangerous/explored))
return
for(var/atom/A in range(15,T))//Lowers chance of mob clumps
if(istype(A, /mob/living/simple_animal/hostile/asteroid))