refactor/ci: enforce mapload in Initialize args (#26878)

* refactor/ci: enforce mapload in Initialize args

* add new missing mapload arg

* add yet another missing mapload arg

* Update code/modules/power/engines/singularity/particle_accelerator/particle.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
warriorstar-orion
2024-10-23 15:07:46 -04:00
committed by GitHub
parent 766816954d
commit 9465b565b8
111 changed files with 168 additions and 160 deletions
@@ -38,7 +38,7 @@
icon_state = "mustard"
anchored = FALSE
/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel/Initialize(newLoc, amt = 1, d = 0)
/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel/Initialize(mapload, newLoc, amt = 1, d = 0)
dir = d //Setting this direction means you won't get torched by your own flamethrower.
. = ..()
@@ -50,7 +50,7 @@
canSmoothWith = list(SMOOTH_GROUP_CLEANABLE_DIRT, SMOOTH_GROUP_WALLS)
mouse_opacity = FALSE
/obj/effect/decal/cleanable/dirt/Initialize()
/obj/effect/decal/cleanable/dirt/Initialize(mapload)
. = ..()
QUEUE_SMOOTH_NEIGHBORS(src)
if(smoothing_flags & (SMOOTH_CORNERS|SMOOTH_BITMASK))
@@ -252,7 +252,7 @@
max_integrity = 20
var/metal = METAL_FOAM_ALUMINUM
/obj/structure/foamedmetal/Initialize()
/obj/structure/foamedmetal/Initialize(mapload)
. = ..()
recalculate_atmos_connectivity()
@@ -38,7 +38,7 @@ This spawner places pipe leading up to the interior door, you will need to finis
var/one_door_interior //For square airlocks, if you set this then a) only one door will spawn, and b) you can choose if the door should go opposite to how it normally goes. Please use the define
var/one_door_exterior //See above
/obj/effect/spawner/airlock/Initialize()
/obj/effect/spawner/airlock/Initialize(mapload)
..()
forceMove(locate(x + 1, y + 1, z)) //Needs to move because our icon_state implies we are one turf to the northeast, when we're not
opposite_interior_direction = turn(interior_direction, 180) //Do it this way (instead of setting it directly) to avoid code mishaps
@@ -8,7 +8,7 @@
)
record_spawn = TRUE
/obj/effect/spawner/random/dice/Initialize()
/obj/effect/spawner/random/dice/Initialize(mapload)
. = ..()
spawn_loot_count = rand(1, 2)
@@ -101,7 +101,7 @@
var/can_move = TRUE
var/obj/item/chameleon/master = null
/obj/effect/dummy/chameleon/Initialize()
/obj/effect/dummy/chameleon/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_EFFECT_CAN_TELEPORT, ROUNDSTART_TRAIT)
@@ -13,7 +13,7 @@
var/brightness_on = 4 //luminosity when on
var/togglesound = 'sound/weapons/empty.ogg'
/obj/item/flashlight/Initialize()
/obj/item/flashlight/Initialize(mapload)
. = ..()
update_brightness()
@@ -228,14 +228,14 @@
/obj/item/flashlight/flare/used
/obj/item/flashlight/flare/used/Initialize()
/obj/item/flashlight/flare/used/Initialize(mapload)
. = ..()
// fuel gets set on New which is annoying so these can't just be vars
fuel = 0
on = 0
update_icon()
/obj/item/flashlight/flare/glowstick/used/Initialize()
/obj/item/flashlight/flare/glowstick/used/Initialize(mapload)
. = ..()
// fuel gets set on New which is annoying so these can't just be vars
fuel = 0
@@ -268,7 +268,7 @@
fuel_upp = 2000
blocks_emissive = FALSE
/obj/item/flashlight/flare/glowstick/Initialize()
/obj/item/flashlight/flare/glowstick/Initialize(mapload)
. = ..()
light_color = color
@@ -315,7 +315,7 @@
icon_state = "random_glowstick"
color = null
/obj/item/flashlight/flare/glowstick/random/Initialize()
/obj/item/flashlight/flare/glowstick/random/Initialize(mapload)
. = ..()
var/T = pick(typesof(/obj/item/flashlight/flare/glowstick) - /obj/item/flashlight/flare/glowstick/random - /obj/item/flashlight/flare/glowstick/emergency)
new T(loc)
@@ -17,7 +17,7 @@
var/cc_beacon = FALSE //set if allowed to teleport to even if on zlevel2
var/wormhole_weaver = FALSE // special beacons for wormwhole weaver
/obj/item/beacon/Initialize()
/obj/item/beacon/Initialize(mapload)
. = ..()
GLOB.beacons |= src
@@ -23,7 +23,7 @@
var/fake_name = "Agent ALERT_A_CODER"
var/static/list/fakename_list
/obj/item/encryptionkey/syndicate/Initialize()
/obj/item/encryptionkey/syndicate/Initialize(mapload)
if(!LAZYLEN(fakename_list))
fakename_list = GLOB.html_colors.Copy()
. = ..()
@@ -90,7 +90,7 @@
instant = TRUE
freqlock = TRUE
/obj/item/radio/headset/alt/deathsquad/Initialize()
/obj/item/radio/headset/alt/deathsquad/Initialize(mapload)
. = ..()
set_frequency(DTH_FREQ)
@@ -67,7 +67,7 @@
GLOB.global_intercoms.Add(src)
update_icon(UPDATE_ICON_STATE | UPDATE_OVERLAYS)
/obj/item/radio/intercom/Initialize()
/obj/item/radio/intercom/Initialize(mapload)
. = ..()
if(!custom_name)
name = "station intercom (General)"
@@ -534,7 +534,7 @@ GLOBAL_LIST_INIT(soil_recipes, list (
resistance_flags = FIRE_PROOF
merge_type = /obj/item/stack/sheet/soil
/obj/item/stack/sheet/soil/Initialize(loc, amt)
/obj/item/stack/sheet/soil/Initialize(mapload, loc, amt)
recipes = GLOB.soil_recipes
return ..()
+2 -2
View File
@@ -15,7 +15,7 @@
var/cooldown = 0
var/pulseicon = "plutonium_core_pulse"
/obj/item/nuke_core/Initialize()
/obj/item/nuke_core/Initialize(mapload)
. = ..()
START_PROCESSING(SSobj, src)
@@ -328,7 +328,7 @@
usesound = 'sound/weapons/bladeslice.ogg'
var/uses_left
/obj/item/scalpel/supermatter/Initialize()
/obj/item/scalpel/supermatter/Initialize(mapload)
. = ..()
uses_left = rand(2, 4)
+5 -5
View File
@@ -269,7 +269,7 @@
/// The list of potential RCD actions.
var/static/list/possible_actions
/obj/item/rcd/Initialize()
/obj/item/rcd/Initialize(mapload)
. = ..()
if(!length(possible_actions))
possible_actions = list()
@@ -358,13 +358,13 @@
user.visible_message("<span class='suicide'>[user] puts the barrel of [src] into [user.p_their()] mouth and pulls the trigger. It looks like [user.p_theyre()] trying to commit suicide!</span>")
if(!afterattack(suicide_tile, user, TRUE))
flags &= ~NODROP
flags &= ~NODROP
return SHAME
user.visible_message("<span class='suicide'>[user] explodes as [src] builds a structure inside [user.p_them()]!</span>")
flags &= ~NODROP
flags &= ~NODROP
user.gib()
return OBLITERATION
return OBLITERATION
/**
* Creates and returns a base64 icon of the given `airlock_type`.
*
@@ -23,7 +23,7 @@
throw_range = 15
attack_verb = list("HONKED")
/obj/item/bikehorn/Initialize()
/obj/item/bikehorn/Initialize(mapload)
. = ..()
AddComponent(/datum/component/squeak, honk_sounds, 50, falloff_exponent = 20) //die off quick please
+2 -2
View File
@@ -834,7 +834,7 @@
///The Article title of the wiki page being opened in the <iframe>, must use underscores '_' and not whitespace for spaces in title
var/wiki_article_title = "Space_Law"
/obj/item/book/manual/wiki/Initialize()
/obj/item/book/manual/wiki/Initialize(mapload)
. = ..()
pages = list({"
<html><meta charset='utf-8'><head></head><body bgcolor='[book_bgcolor]'>
@@ -1010,7 +1010,7 @@
icon_state = "random_book"
var/static/list/banned_books = list(/obj/item/book/manual/random, /obj/item/book/manual/nuclear, /obj/item/book/manual/wiki)
/obj/item/book/manual/random/Initialize()
/obj/item/book/manual/random/Initialize(mapload)
..()
var/newtype = pick(subtypesof(/obj/item/book/manual) - banned_books)
new newtype(loc)
+1 -1
View File
@@ -40,7 +40,7 @@
if(icon_prefix)
icon_state = "[icon_prefix][icon_state]"
/obj/item/shard/Initialize()
/obj/item/shard/Initialize(mapload)
. = ..()
AddComponent(/datum/component/caltrop, force)
set_initial_icon_state()
+1 -1
View File
@@ -433,7 +433,7 @@
var/node_range = NODERANGE
/obj/structure/alien/weeds/node/Initialize()
/obj/structure/alien/weeds/node/Initialize(mapload)
add_overlay("weednode")
return ..(loc, src)
+2 -2
View File
@@ -25,7 +25,7 @@
var/invulnerable = FALSE
var/shock_cooldown = FALSE
/obj/structure/fence/Initialize()
/obj/structure/fence/Initialize(mapload)
. = ..()
update_cut_status()
@@ -184,7 +184,7 @@
cuttable = FALSE
var/open = FALSE
/obj/structure/fence/door/Initialize()
/obj/structure/fence/door/Initialize(mapload)
. = ..()
update_door_status()
+1 -1
View File
@@ -33,7 +33,7 @@
. = ..()
. += "<span class='notice'><b>Alt-Click</b> to deflate [src].</span>"
/obj/structure/inflatable/Initialize(location)
/obj/structure/inflatable/Initialize(mapload, location)
. = ..()
recalculate_atmos_connectivity()
@@ -14,7 +14,7 @@
blocks_emissive = FALSE
var/static/list/billboard_overlay = list("chasmland", "incompatible", "feed", "warm", "adventure", "plasmaland", "gate", "gate2", "ufo", "notfriendly", "gps", "service", "protection", "diamonds", "step", "paradise", "hell")
/obj/structure/lavaland_billboard/Initialize()
/obj/structure/lavaland_billboard/Initialize(mapload)
. = ..()
add_overlay(mutable_appearance(/obj/structure/lavaland_billboard, pick(billboard_overlay)))
underlays += emissive_appearance(icon, "billboard_lightmask")
@@ -25,7 +25,7 @@
/// How much foam is on the door. Max 5 levels.
var/foam_level = 0
/obj/structure/mineral_door/Initialize()
/obj/structure/mineral_door/Initialize(mapload)
. = ..()
initial_state = icon_state
recalculate_atmos_connectivity()
@@ -217,7 +217,7 @@
max_integrity = 200
rad_insulation = RAD_VERY_LIGHT_INSULATION
/obj/structure/mineral_door/wood/Initialize()
/obj/structure/mineral_door/wood/Initialize(mapload)
. = ..()
AddComponent(/datum/component/debris, DEBRIS_WOOD, -20, 10)
@@ -98,7 +98,7 @@
var/atom/attack_atom
/obj/structure/ghost_beacon/Initialize()
/obj/structure/ghost_beacon/Initialize(mapload)
. = ..()
last_ghost_alert = world.time
attack_atom = src
+1 -1
View File
@@ -38,7 +38,7 @@
var/open_sound = 'sound/items/deconstruct.ogg'
var/status
/obj/structure/morgue/Initialize()
/obj/structure/morgue/Initialize(mapload)
. = ..()
update_icon(update_state())
set_light(1, LIGHTING_MINIMUM_POWER)
@@ -8,7 +8,7 @@
resistance_flags = LAVA_PROOF | FIRE_PROOF
armor = list(MELEE = 30, BULLET = 80, LASER = 90, ENERGY = 90, BOMB = 80, RAD = 100, FIRE = 100, ACID = 100)
/obj/structures/plasmageyser/Initialize()
/obj/structures/plasmageyser/Initialize(mapload)
. = ..()
START_PROCESSING(SSprocessing, src)
+1 -1
View File
@@ -98,7 +98,7 @@
name = "airtight plastic flaps"
desc = "Heavy duty, airtight, plastic flaps."
/obj/structure/plasticflaps/mining/Initialize()
/obj/structure/plasticflaps/mining/Initialize(mapload)
. = ..()
recalculate_atmos_connectivity()
+1 -1
View File
@@ -441,7 +441,7 @@ GLOBAL_LIST_EMPTY(safes)
drill_x_offset = -1
drill_y_offset = 20
/obj/structure/safe/floor/Initialize()
/obj/structure/safe/floor/Initialize(mapload)
. = ..()
var/turf/T = loc
if(!T.transparent_floor)
+2 -2
View File
@@ -693,7 +693,7 @@
/obj/structure/table/wood/fancy/flip(direction)
return FALSE
/obj/structure/table/wood/fancy/Initialize()
/obj/structure/table/wood/fancy/Initialize(mapload)
. = ..()
QUEUE_SMOOTH(src)
@@ -828,7 +828,7 @@
var/list/typecache_can_hold = list(/mob, /obj/item)
var/list/held_items = list()
/obj/structure/table/tray/Initialize()
/obj/structure/table/tray/Initialize(mapload)
. = ..()
typecache_can_hold = typecacheof(typecache_can_hold)
for(var/atom/movable/held in get_turf(src))