refactor/ci: enforce mapload in Initialize args (#26878)

* refactor/ci: enforce mapload in Initialize args

* add new missing mapload arg

* add yet another missing mapload arg

* Update code/modules/power/engines/singularity/particle_accelerator/particle.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
warriorstar-orion
2024-10-23 19:07:46 +00:00
committed by GitHub
co-authored by DGamerL
parent 766816954d
commit 9465b565b8
111 changed files with 168 additions and 160 deletions
@@ -38,7 +38,7 @@
icon_state = "mustard"
anchored = FALSE
/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel/Initialize(newLoc, amt = 1, d = 0)
/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel/Initialize(mapload, newLoc, amt = 1, d = 0)
dir = d //Setting this direction means you won't get torched by your own flamethrower.
. = ..()
@@ -50,7 +50,7 @@
canSmoothWith = list(SMOOTH_GROUP_CLEANABLE_DIRT, SMOOTH_GROUP_WALLS)
mouse_opacity = FALSE
/obj/effect/decal/cleanable/dirt/Initialize()
/obj/effect/decal/cleanable/dirt/Initialize(mapload)
. = ..()
QUEUE_SMOOTH_NEIGHBORS(src)
if(smoothing_flags & (SMOOTH_CORNERS|SMOOTH_BITMASK))