refactor/ci: enforce mapload in Initialize args (#26878)

* refactor/ci: enforce mapload in Initialize args

* add new missing mapload arg

* add yet another missing mapload arg

* Update code/modules/power/engines/singularity/particle_accelerator/particle.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
warriorstar-orion
2024-10-23 19:07:46 +00:00
committed by GitHub
co-authored by DGamerL
parent 766816954d
commit 9465b565b8
111 changed files with 168 additions and 160 deletions
@@ -14,7 +14,7 @@
blocks_emissive = FALSE
var/static/list/billboard_overlay = list("chasmland", "incompatible", "feed", "warm", "adventure", "plasmaland", "gate", "gate2", "ufo", "notfriendly", "gps", "service", "protection", "diamonds", "step", "paradise", "hell")
/obj/structure/lavaland_billboard/Initialize()
/obj/structure/lavaland_billboard/Initialize(mapload)
. = ..()
add_overlay(mutable_appearance(/obj/structure/lavaland_billboard, pick(billboard_overlay)))
underlays += emissive_appearance(icon, "billboard_lightmask")