refactor/ci: enforce mapload in Initialize args (#26878)

* refactor/ci: enforce mapload in Initialize args

* add new missing mapload arg

* add yet another missing mapload arg

* Update code/modules/power/engines/singularity/particle_accelerator/particle.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
warriorstar-orion
2024-10-23 19:07:46 +00:00
committed by GitHub
co-authored by DGamerL
parent 766816954d
commit 9465b565b8
111 changed files with 168 additions and 160 deletions
@@ -262,7 +262,7 @@
///This number is randomly generated when the arc revolver is made. This ensures the beams only link to beams from the gun, one lower or higher than the number on the boosted object.
var/random_link_number
/obj/item/ammo_casing/energy/arc_revolver/Initialize()
/obj/item/ammo_casing/energy/arc_revolver/Initialize(mapload)
. = ..()
random_link_number = rand(1, 9999999)
+1 -1
View File
@@ -14,7 +14,7 @@
var/list/syringes = list()
var/max_syringes = 1
/obj/item/gun/syringe/Initialize()
/obj/item/gun/syringe/Initialize(mapload)
. = ..()
chambered = new /obj/item/ammo_casing/syringegun(src)