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refactor/ci: enforce mapload in Initialize args (#26878)
* refactor/ci: enforce mapload in Initialize args * add new missing mapload arg * add yet another missing mapload arg * Update code/modules/power/engines/singularity/particle_accelerator/particle.dm Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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DGamerL
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@@ -262,7 +262,7 @@
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///This number is randomly generated when the arc revolver is made. This ensures the beams only link to beams from the gun, one lower or higher than the number on the boosted object.
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var/random_link_number
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/obj/item/ammo_casing/energy/arc_revolver/Initialize()
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/obj/item/ammo_casing/energy/arc_revolver/Initialize(mapload)
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. = ..()
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random_link_number = rand(1, 9999999)
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@@ -14,7 +14,7 @@
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var/list/syringes = list()
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var/max_syringes = 1
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/obj/item/gun/syringe/Initialize()
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/obj/item/gun/syringe/Initialize(mapload)
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. = ..()
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chambered = new /obj/item/ammo_casing/syringegun(src)
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