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refactor/ci: enforce mapload in Initialize args (#26878)
* refactor/ci: enforce mapload in Initialize args * add new missing mapload arg * add yet another missing mapload arg * Update code/modules/power/engines/singularity/particle_accelerator/particle.dm Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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DGamerL
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@@ -431,7 +431,7 @@
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var/efficiency = 0.2
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var/recharge_rate = 1 // Keep this as an integer
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/obj/item/handheld_chem_dispenser/Initialize()
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/obj/item/handheld_chem_dispenser/Initialize(mapload)
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. = ..()
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cell = new(src)
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dispensable_reagents = sortList(dispensable_reagents)
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@@ -186,7 +186,7 @@
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update_icon(UPDATE_OVERLAYS)
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/obj/item/reagent_containers/iv_bag/blood/random/Initialize()
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/obj/item/reagent_containers/iv_bag/blood/random/Initialize(mapload)
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blood_type = pick("A+", "A-", "B+", "B-", "O+", "O-")
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return ..()
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