moves var/list/armor to /obj level

adds armor to many objects
re-adds the clockcult floor sprite (accidentally removed in another PR)
adds clockcult effects to the clockcult floor
adds clockcult grilles
adds var/broken to /obj/structure
adds unused resistance_flags var
moves burn_state and resistance_flags to flags.dm
more updates to attack code
updated obj_defense.dm procs
This commit is contained in:
uraniummeltdown
2018-03-04 13:52:54 +05:00
parent b76f8d2c35
commit 946ae0d58d
78 changed files with 330 additions and 113 deletions
@@ -32,7 +32,7 @@
integrity_failure = 50
max_integrity = 100
armor = list(melee = 0, bullet = 20, laser = 20, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 0, acid = 0)
armor = list(melee = 0, bullet = 20, laser = 20, energy = 100, bomb = 0, bio = 100, rad = 100)
// Important hardware (must be installed for computer to work)