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moves var/list/armor to /obj level
adds armor to many objects re-adds the clockcult floor sprite (accidentally removed in another PR) adds clockcult effects to the clockcult floor adds clockcult grilles adds var/broken to /obj/structure adds unused resistance_flags var moves burn_state and resistance_flags to flags.dm more updates to attack code updated obj_defense.dm procs
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@@ -32,7 +32,7 @@
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integrity_failure = 50
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max_integrity = 100
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armor = list(melee = 0, bullet = 20, laser = 20, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 0, acid = 0)
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armor = list(melee = 0, bullet = 20, laser = 20, energy = 100, bomb = 0, bio = 100, rad = 100)
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// Important hardware (must be installed for computer to work)
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