Datumizes traitors and mindslaves (#11969)

This commit is contained in:
SteelSlayer
2019-09-21 16:50:03 -07:00
committed by variableundefined
parent eac649d5de
commit 94bb14bb29
15 changed files with 663 additions and 509 deletions
+99 -82
View File
@@ -132,7 +132,13 @@
var/output = "<B>[current.real_name]'s Memories:</B><HR>"
output += memory
if(objectives.len)
if(objectives.len) // Delete this line when we handle objectives in the antag datum
//var/list/all_objectives = objectives
// for(var/datum/antagonist/A in antag_datums) // Uncomment these 5 lines when antags are datumized and the objectives are handled in the antag datum -SteelSlayer
// output += A.antag_memory
// all_objectives |= A.objectives
// if(LAZYLEN(all_objectives))
output += "<HR><B>Objectives:</B><BR>"
output += gen_objective_text()
@@ -149,9 +155,16 @@
else
to_chat(recipient, "<i>[output]</i>")
/datum/mind/proc/get_all_objectives()
var/list/all_objectives = list()
for(var/datum/antagonist/A in antag_datums)
all_objectives |= A.objectives
return all_objectives
/datum/mind/proc/gen_objective_text(admin = FALSE)
. = ""
var/obj_count = 1
//objectives = get_all_objectives() TODO: Move handling of objectives from the mind to /datum/antagonist/objectives, then we can use this function
for(var/datum/objective/objective in objectives)
. += "<b>Objective #[obj_count]</b>: [objective.explanation_text]"
if(admin)
@@ -327,14 +340,20 @@
/datum/mind/proc/memory_edit_traitor()
. = _memory_edit_header("traitor", list("traitorchan", "traitorvamp"))
if(src in SSticker.mode.traitors)
if(has_antag_datum(/datum/antagonist/traitor))
. += "<b><font color='red'>TRAITOR</font></b>|<a href='?src=[UID()];traitor=clear'>no</a>"
if(objectives.len==0)
. += "<br>Objectives are empty! <a href='?src=[UID()];traitor=autoobjectives'>Randomize</a>!"
. += "<br>Objectives are empty! <a href='?src=[UID()];traitor=autoobjectives'>Randomize!</a>"
else
. += "<a href='?src=[UID()];traitor=traitor'>traitor</a>|<b>NO</b>"
. += _memory_edit_role_enabled(ROLE_TRAITOR)
// Mindslave
. += "<br><b><i>mindslaved</i></b>: "
if(has_antag_datum(/datum/antagonist/mindslave))
. += "<b><font color='red'>MINDSLAVE</font></b>|<a href='?src=[UID()];mindslave=clear'>no</a>"
else
. += "mindslave|<b>NO</b>"
/datum/mind/proc/memory_edit_silicon()
. = "<i><b>Silicon</b></i>: "
@@ -352,7 +371,7 @@
/datum/mind/proc/memory_edit_uplink()
. = ""
if(ishuman(current) && ((src in SSticker.mode.head_revolutionaries) || \
(src in SSticker.mode.traitors) || \
(has_antag_datum(/datum/antagonist/traitor)) || \
(src in SSticker.mode.syndicates)))
. = "Uplink: <a href='?src=[UID()];common=uplink'>give</a>"
var/obj/item/uplink/hidden/suplink = find_syndicate_uplink()
@@ -803,7 +822,8 @@
qdel(flash)
take_uplink()
var/fail = 0
fail |= !SSticker.mode.equip_traitor(current, 1)
var/datum/antagonist/traitor/T = has_antag_datum(/datum/antagonist/traitor)
fail |= !T.equip_traitor(src)
fail |= !SSticker.mode.equip_revolutionary(current)
if(fail)
to_chat(usr, "<span class='warning'>Reequipping revolutionary goes wrong!</span>")
@@ -1142,46 +1162,41 @@
else if(href_list["traitor"])
switch(href_list["traitor"])
if("clear")
if(src in SSticker.mode.traitors)
SSticker.mode.traitors -= src
special_role = null
if(has_antag_datum(/datum/antagonist/traitor))
to_chat(current, "<span class='warning'><FONT size = 3><B>You have been brainwashed! You are no longer a traitor!</B></FONT></span>")
remove_antag_datum(/datum/antagonist/traitor)
log_admin("[key_name(usr)] has de-traitored [key_name(current)]")
message_admins("[key_name_admin(usr)] has de-traitored [key_name_admin(current)]")
if(isAI(current))
var/mob/living/silicon/ai/A = current
A.set_zeroth_law("")
A.show_laws()
A.verbs -= /mob/living/silicon/ai/proc/choose_modules
A.malf_picker.remove_malf_verbs(A)
qdel(A.malf_picker)
SSticker.mode.update_traitor_icons_removed(src)
if("traitor")
if(!(src in SSticker.mode.traitors))
SSticker.mode.traitors += src
var/datum/mindslaves/slaved = new()
slaved.masters += src
som = slaved //we MIGT want to mindslave someone
special_role = SPECIAL_ROLE_TRAITOR
to_chat(current, "<span class='danger'>You are a traitor!</span>")
if(!(has_antag_datum(/datum/antagonist/traitor)))
var/datum/antagonist/traitor/T = new()
T.give_objectives = FALSE
T.should_equip = FALSE
add_antag_datum(T)
log_admin("[key_name(usr)] has traitored [key_name(current)]")
message_admins("[key_name_admin(usr)] has traitored [key_name_admin(current)]")
if(isAI(current))
var/mob/living/silicon/ai/A = current
SSticker.mode.add_law_zero(A)
SEND_SOUND(current, 'sound/ambience/antag/malf.ogg')
else
SEND_SOUND(current, 'sound/ambience/antag/tatoralert.ogg')
SSticker.mode.update_traitor_icons_added(src)
if("autoobjectives")
SSticker.mode.forge_traitor_objectives(src)
var/datum/antagonist/traitor/T = has_antag_datum(/datum/antagonist/traitor)
T.forge_traitor_objectives(src)
to_chat(usr, "<span class='notice'>The objectives for traitor [key] have been generated. You can edit them and announce manually.</span>")
log_admin("[key_name(usr)] has automatically forged objectives for [key_name(current)]")
message_admins("[key_name_admin(usr)] has automatically forged objectives for [key_name_admin(current)]")
else if(href_list["mindslave"])
switch(href_list["mindslave"])
if("clear")
if(has_antag_datum(/datum/antagonist/mindslave))
var/mob/living/carbon/human/H = current
for(var/i in H.contents)
if(istype(i, /obj/item/implant/traitor))
qdel(i)
break
remove_antag_datum(/datum/antagonist/mindslave)
log_admin("[key_name(usr)] has de-mindslaved [key_name(current)]")
message_admins("[key_name_admin(usr)] has de-mindslaved [key_name_admin(current)]")
else if(href_list["shadowling"])
switch(href_list["shadowling"])
if("clear")
@@ -1251,17 +1266,20 @@
var/mob/living/silicon/robot/R = current
if(istype(R))
R.emagged = 0
if(R.activated(R.module.emag))
R.module_active = null
if(R.module_state_1 == R.module.emag)
R.module_state_1 = null
R.contents -= R.module.emag
else if(R.module_state_2 == R.module.emag)
R.module_state_2 = null
R.contents -= R.module.emag
else if(R.module_state_3 == R.module.emag)
R.module_state_3 = null
R.contents -= R.module.emag
if(R.module)
if(R.activated(R.module.emag))
R.module_active = null
if(R.module_state_1 == R.module.emag)
R.module_state_1 = null
R.contents -= R.module.emag
else if(R.module_state_2 == R.module.emag)
R.module_state_2 = null
R.contents -= R.module.emag
else if(R.module_state_3 == R.module.emag)
R.module_state_3 = null
R.contents -= R.module.emag
R.clear_supplied_laws()
R.laws = new /datum/ai_laws/crewsimov
log_admin("[key_name(usr)] has un-emagged [key_name(current)]")
message_admins("[key_name_admin(usr)] has un-emagged [key_name_admin(current)]")
@@ -1282,6 +1300,8 @@
else if(R.module_state_3 == R.module.emag)
R.module_state_3 = null
R.contents -= R.module.emag
R.clear_supplied_laws()
R.laws = new /datum/ai_laws/crewsimov
log_admin("[key_name(usr)] has unemagged [key_name(ai)]'s cyborgs")
message_admins("[key_name_admin(usr)] has unemagged [key_name_admin(ai)]'s cyborgs")
@@ -1300,7 +1320,8 @@
message_admins("[key_name_admin(usr)] has unequipped [key_name_admin(current)]")
if("takeuplink")
take_uplink()
memory = null//Remove any memory they may have had.
var/datum/antagonist/traitor/T = has_antag_datum(/datum/antagonist/traitor)
T.antag_memory = "" //Remove any antag memory they may have had (uplink codes, code phrases)
log_admin("[key_name(usr)] has taken [key_name(current)]'s uplink")
message_admins("[key_name_admin(usr)] has taken [key_name_admin(current)]'s uplink")
if("crystals")
@@ -1316,9 +1337,12 @@
log_admin("[key_name(usr)] has set [key_name(current)]'s telecrystals to [crystals]")
message_admins("[key_name_admin(usr)] has set [key_name_admin(current)]'s telecrystals to [crystals]")
if("uplink")
if(!SSticker.mode.equip_traitor(current, !(src in SSticker.mode.traitors)))
to_chat(usr, "<span class='warning'>Equipping a syndicate failed!</span>")
return
if(has_antag_datum(/datum/antagonist/traitor))
var/datum/antagonist/traitor/T = has_antag_datum(/datum/antagonist/traitor)
T.give_codewords()
if(!T.equip_traitor(src))
to_chat(usr, "<span class='warning'>Equipping a syndicate failed!</span>")
return
log_admin("[key_name(usr)] has given [key_name(current)] an uplink")
message_admins("[key_name_admin(usr)] has given [key_name_admin(current)] an uplink")
@@ -1402,13 +1426,8 @@
qdel(H)
/datum/mind/proc/make_Traitor()
if(!(src in SSticker.mode.traitors))
SSticker.mode.traitors += src
special_role = SPECIAL_ROLE_TRAITOR
SSticker.mode.forge_traitor_objectives(src)
SSticker.mode.finalize_traitor(src)
SSticker.mode.greet_traitor(src)
SSticker.mode.update_traitor_icons_added(src)
if(!has_antag_datum(/datum/antagonist/traitor))
add_antag_datum(/datum/antagonist/traitor)
/datum/mind/proc/make_Nuke()
if(!(src in SSticker.mode.syndicates))
@@ -1627,42 +1646,40 @@
if(G)
G.reenter_corpse()
/datum/mind/proc/make_zealot(mob/living/carbon/human/missionary, convert_duration = 6000, team_color = "red")
if(!missionary || !istype(missionary)) //better provide a proper missionary or the rest of this is gonna break
return 0
zealot_master = missionary
var/list/implanters
var/ref = "\ref[missionary.mind]"
if(!(missionary.mind in SSticker.mode.implanter))
SSticker.mode.implanter[ref] = list()
implanters = SSticker.mode.implanter[ref]
SSticker.mode.implanter[missionary.mind] = list()
implanters = SSticker.mode.implanter[missionary.mind]
implanters.Add(src)
SSticker.mode.implanted.Add(src)
SSticker.mode.implanted[src] = missionary.mind
//ticker.mode.implanter[missionary.mind] += src
SSticker.mode.implanter[ref] = implanters
SSticker.mode.implanter[missionary.mind] = implanters
SSticker.mode.traitors += src
special_role = "traitor"
var/datum/objective/protect/zealot_objective = new
zealot_objective.target = missionary.mind
zealot_objective.owner = src
zealot_objective.explanation_text = "Obey every order from and protect [missionary.real_name], the [missionary.mind.assigned_role == missionary.mind.special_role ? (missionary.mind.special_role) : (missionary.mind.assigned_role)]."
var/datum/antagonist/mindslave/S = new()
S.add_objective(zealot_objective)
add_antag_datum(S)
var/datum/antagonist/traitor/T = missionary.mind.has_antag_datum(/datum/antagonist)
T.update_traitor_icons_added(missionary.mind)
to_chat(current, "<span class='warning'><B>You're now a loyal zealot of [missionary.name]!</B> You now must lay down your life to protect [missionary.p_them()] and assist in [missionary.p_their()] goals at any cost.</span>")
var/datum/objective/protect/mindslave/MS = new
MS.owner = src
MS.target = missionary.mind
MS.explanation_text = "Obey every order from and protect [missionary.real_name], the [missionary.mind.assigned_role == missionary.mind.special_role ? (missionary.mind.special_role) : (missionary.mind.assigned_role)]."
objectives += MS
for(var/datum/objective/objective in objectives)
to_chat(current, "<B>Objective #1</B>: [objective.explanation_text]")
SSticker.mode.update_traitor_icons_added(missionary.mind)
SSticker.mode.update_traitor_icons_added(src)//handles datahuds/observerhuds
if(missionary.mind.som)//do not add if not a traitor..and you just picked up a robe and staff in the hall...
var/datum/mindslaves/slaved = missionary.mind.som
som = slaved
slaved.serv += current
slaved.add_serv_hud(missionary.mind, "master") //handles master servent icons
slaved.add_serv_hud(src, "mindslave")
var/datum/mindslaves/slaved = missionary.mind.som
som = slaved
slaved.serv += current
slaved.add_serv_hud(missionary.mind, "master") //handles master servent icons
slaved.add_serv_hud(src, "mindslave")
var/obj/item/clothing/under/jumpsuit = null
if(ishuman(current)) //only bother with the jumpsuit stuff if we are a human type, since we won't have the slot otherwise
@@ -1679,7 +1696,7 @@
/datum/mind/proc/remove_zealot(obj/item/clothing/under/jumpsuit = null)
if(!zealot_master) //if they aren't a zealot, we can't remove their zealot status, obviously. don't bother with the rest so we don't confuse them with the messages
return
SSticker.mode.remove_traitor_mind(src)
remove_antag_datum(/datum/antagonist/mindslave)
add_attack_logs(zealot_master, current, "Lost control of zealot")
zealot_master = null
@@ -1689,8 +1706,8 @@
var/mob/living/carbon/human/H = current
H.update_inv_w_uniform(0,0)
to_chat(current, "<span class='warning'>You seem to have forgotten the events of the past 10 minutes or so, and your head aches a bit as if someone beat it savagely with a stick.</span>")
to_chat(current, "<span class='warning'>This means you don't remember who you were working for or what you were doing.</span>")
to_chat(current, "<span class='warning'><b>You seem to have forgotten the events of the past 10 minutes or so, and your head aches a bit as if someone beat it savagely with a stick.</b></span>")
to_chat(current, "<span class='warning'><b>This means you don't remember who you were working for or what you were doing.</b></span>")
/datum/mind/proc/is_revivable() //Note, this ONLY checks the mind.
if(damnation_type)