Adds jani HUDs from Baystation! (#22654)

* Adds jani HUDs from Baystation!

* wrong place

* tweak to sprite

* contra review and tmeporary tweaks to the sprite

* finishing the sprites

* tweak to icon alpha and nv sprite

* typo

* conflict part 2

* test

* final adjustments

* DgamerL review

* fixing sprites

* changing name

* name part 2

* DGamerL review part 2

* wrong value

* nope

* equipment and janitorial categories

* Apply suggestions from code review
This commit is contained in:
Henri215
2023-12-11 13:52:54 -03:00
committed by GitHub
parent 08b071ba41
commit 94cefac7cb
18 changed files with 137 additions and 17 deletions
@@ -11,6 +11,14 @@
plane = FLOOR_PLANE
///for blood n vomit in zero G --- IN GRAVITY=TRUE; NO GRAVITY=FALSE
var/gravity_check = TRUE
hud_possible = list(JANI_HUD)
/obj/effect/decal/cleanable/Initialize(mapload)
. = ..()
var/datum/atom_hud/data/janitor/jani_hud = GLOB.huds[DATA_HUD_JANITOR]
prepare_huds()
jani_hud.add_to_hud(src)
jani_hud_set_sign()
/obj/effect/decal/cleanable/proc/replace_decal(obj/effect/decal/cleanable/C) // Returns true if we should give up in favor of the pre-existing decal
if(mergeable_decal)