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Alien Tweaks, Commented Out Detomatix
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@@ -218,11 +218,11 @@
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if(istype(loc, /turf/space))
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qdel(src)
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return
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linked_node = N
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if(linked_node)
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linked_node.connected_weeds.Add(src)
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if(icon_state == "weeds")icon_state = pick("weeds", "weeds1", "weeds2")
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spawn(rand(150, 200))
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if(src)
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@@ -248,13 +248,13 @@ Alien plants should do something if theres a lot of poison
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if (istype(U, /turf/space))
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del(src)
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return
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if(!linked_node || (get_dist(linked_node, src) > linked_node.node_range) )
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return
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direction_loop:
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for(var/dirn in cardinal)
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var/turf/T = get_step(src, dirn)
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if (!istype(T) || T.density || locate(/obj/effect/alien/weeds) in T || istype(T.loc, /area/arrival) || istype(T, /turf/space))
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@@ -461,6 +461,7 @@ Alien plants should do something if theres a lot of poison
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if(kill && istype(child))
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child.death()
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else
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child.cancel_camera()
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for(var/mob/M in range(1,src))
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if(CanHug(M))
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child.Attach(M)
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