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Beaker description automatic updates (#22826)
* fixed issue with containers * whoops * fixed runtimes on hood, typo in medical designs * made beaker description update with var edits * left change from another PR in this * removed things from other PRs * causes double examine, bad * added more detail to the beaker descriptions if this is a bit too much I will tone it back * better descriptions for beakers Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * little bit of world building Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * more worldbuilding the better Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * on second thought, this is a better description Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> --------- Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
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@@ -26,6 +26,8 @@
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if(get_dist(user, src) <= 2 && !is_open_container())
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. += "<span class='notice'>Airtight lid seals it completely.</span>"
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. += "<span class='notice'>[src] can hold up to [reagents.maximum_volume] units.</span>"
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/obj/item/reagent_containers/glass/attack(mob/M, mob/user, def_zone)
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if(!is_open_container())
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return ..()
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@@ -119,7 +121,7 @@
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/obj/item/reagent_containers/glass/beaker
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name = "beaker"
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desc = "A beaker. Can hold up to 50 units."
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desc = "A simple glass beaker, nothing special."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "beaker"
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item_state = "beaker"
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@@ -215,7 +217,7 @@
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/obj/item/reagent_containers/glass/beaker/large
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name = "large beaker"
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desc = "A large beaker. Can hold up to 100 units."
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desc = "A large glass beaker with twice the capacity of a normal beaker."
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icon_state = "beakerlarge"
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materials = list(MAT_GLASS=2500)
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volume = 100
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@@ -225,7 +227,7 @@
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/obj/item/reagent_containers/glass/beaker/vial
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name = "vial"
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desc = "A small glass vial. Can hold up to 25 units."
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desc = "A small glass vial, often used by virologists of the 25th century."
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icon_state = "vial"
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belt_icon = "vial"
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materials = list(MAT_GLASS=250)
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@@ -237,7 +239,7 @@
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/obj/item/reagent_containers/glass/beaker/drugs
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name = "baggie"
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desc = "A baggie. Can hold up to 10 units."
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desc = "A small plastic baggie, often used by pharmaceutical \"entrepreneurs\"."
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icon_state = "baggie"
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amount_per_transfer_from_this = 2
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possible_transfer_amounts = null
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@@ -247,7 +249,7 @@
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/obj/item/reagent_containers/glass/beaker/noreact
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name = "cryostasis beaker"
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desc = "A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units."
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desc = "A cryostasis beaker that allows for chemical storage without reactions."
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icon_state = "beakernoreact"
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materials = list(MAT_METAL=3000)
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volume = 50
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@@ -262,7 +264,7 @@
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/obj/item/reagent_containers/glass/beaker/bluespace
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name = "bluespace beaker"
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desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete. Can hold up to 300 units."
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desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete."
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icon_state = "beakerbluespace"
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materials = list(MAT_GLASS=3000)
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volume = 300
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