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Fixes hand removal runtime
Unlike feet, removed hands wouldn't check to make sure they had an owner before trying to remove the thing they were wearing on them.
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@@ -984,7 +984,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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can_grasp = 1
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/obj/item/organ/external/hand/removed()
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owner.unEquip(owner.gloves)
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if(owner) owner.unEquip(owner.gloves)
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..()
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/obj/item/organ/external/hand/right
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