mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 11:34:19 +01:00
updates and tweaks
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@@ -165,11 +165,11 @@
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src.DB_species_unlock("Plasmaman",100)
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return
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if("7")
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if(karma <50)
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if(karma <15)
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usr << "You do not have enough karma!"
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return
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else
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src.DB_species_unlock("Vulpkanin",50)
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src.DB_species_unlock("Vulpkanin",15)
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return
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if(href_list["KarmaRefund"])
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var/type = href_list["KarmaRefundType"]
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@@ -202,7 +202,7 @@ You've gained <b>[totalkarma]</b> total karma in your time here.<br>"}
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<a href='?src=\ref[src];karmashop=shop;KarmaBuy2=4'>Unlock Vox -- 45KP</a><br>
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<a href='?src=\ref[src];karmashop=shop;KarmaBuy2=5'>Unlock Slime People -- 45KP</a><br>
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<a href='?src=\ref[src];karmashop=shop;KarmaBuy2=6'>Unlock Plasmaman -- 100KP</a><br>
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<a href='?src=\ref[src];karmashop=shop;KarmaBuy2=7'>Unlock Vulpkanin -- 50KP</a><br>
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<a href='?src=\ref[src];karmashop=shop;KarmaBuy2=7'>Unlock Vulpkanin -- 15KP</a><br>
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"}
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if (2) // Karma Refunds
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@@ -55,6 +55,9 @@
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if(status_flags & IGNORESLOWDOWN) // make sure this is always at the end so we don't have ignore slowdown getting ignored itself
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tally = 0
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if(species && species.flags & UNENCUNBERED)
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tally = 0
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if(status_flags & GOTTAGOFAST)
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tally -= 1
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if(status_flags & GOTTAGOREALLYFAST)
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@@ -421,7 +421,6 @@
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tail = "vulptail"
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unarmed_type = /datum/unarmed_attack/claws
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darksight = 8
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slowdown = -1
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brute_mod = 1.1
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burn_mod = 1.1
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@@ -431,7 +430,7 @@
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to the degree it can cause conflict with more rigorous and strict authorities. They speak a guttural language known as 'Canilunzt' \
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which has a heavy emphasis on utilizing tail positioning and ear twitches to communicate intent."
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flags = HAS_LIPS | HAS_UNDERWEAR | IS_WHITELISTED
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flags = HAS_LIPS | HAS_UNDERWEAR | UNENCUNBERED | IS_WHITELISTED
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bodyflags = FEET_PADDED | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
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dietflags = DIET_OMNI
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@@ -666,26 +666,78 @@
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icon_state = "bald"
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species_allowed = list("Vulpkanin")
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vulp_hair_short
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vulp_hair_kajam
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name = "Kajam"
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icon_state = "kajam"
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species_allowed = list("Vulpkanin")
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vulp_hair_long
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vulp_hair_keid
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name = "Keid"
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icon_state = "keid"
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species_allowed = list("Vulpkanin")
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vulp_hair_fluffy
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vulp_hair_adhara
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name = "Adhara"
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icon_state = "adhara"
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species_allowed = list("Vulpkanin")
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vulp_hair_ponytail
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vulp_hair_kleeia
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name = "Kleeia"
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icon_state = "kleeia"
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species_allowed = list("Vulpkanin")
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vulp_hair_mizar
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name = "Mizar"
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icon_state = "mizar"
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species_allowed = list("Vulpkanin")
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vulp_hair_apollo
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name = "Apollo"
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icon_state = "apollo"
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species_allowed = list("Vulpkanin")
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vulp_hair_belle
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name = "Belle"
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icon_state = "belle"
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species_allowed = list("Vulpkanin")
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vulp_hair_bun
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name = "Bun"
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icon_state = "bun"
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species_allowed = list("Vulpkanin")
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vulp_hair_jagged
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name = "Jagged"
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icon_state = "jagged"
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species_allowed = list("Vulpkanin")
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vulp_hair_curl
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name = "Curl"
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icon_state = "curl"
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species_allowed = list("Vulpkanin")
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vulp_hair_hawk
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name = "Hawk"
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icon_state = "hawk"
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species_allowed = list("Vulpkanin")
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vulp_hair_anita
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name = "Anita"
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icon_state = "anita"
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species_allowed = list("Vulpkanin")
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vulp_hair_short
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name = "Short"
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icon_state = "short"
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species_allowed = list("Vulpkanin")
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vulp_hair_spike
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name = "Spike"
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icon_state = "spike"
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species_allowed = list("Vulpkanin")
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//Vox
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vox_quills_short
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name = "Short Vox Quills"
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icon_state = "vox_shortquills"
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@@ -794,6 +846,48 @@
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icon_state = "facial_smallstache"
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species_allowed = list("Tajaran")
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//Vulpkanin
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vulp_blaze
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name = "Blaze"
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icon_state = "vulp_facial_blaze"
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species_allowed = list("Vulpkanin")
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vulp_vulpine
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name = "Vulpine"
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icon_state = "vulp_facial_vulpine"
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species_allowed = list("Vulpkanin")
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vulp_earfluff
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name = "Earfluff"
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icon_state = "vulp_facial_earfluff"
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species_allowed = list("Vulpkanin")
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vulp_mask
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name = "Mask"
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icon_state = "vulp_facial_mask"
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species_allowed = list("Vulpkanin")
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vulp_patch
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name = "Patch"
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icon_state = "vulp_facial_patch"
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species_allowed = list("Vulpkanin")
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vulp_ruff
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name = "Ruff"
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icon_state = "vulp_facial_ruff"
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species_allowed = list("Vulpkanin")
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vulp_kita
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name = "Kita"
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icon_state = "vulp_facial_kita"
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species_allowed = list("Vulpkanin")
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vulp_swift
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name = "Swift"
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icon_state = "vulp_facial_swift"
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species_allowed = list("Vulpkanin")
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//skin styles - WIP
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//going to have to re-integrate this with surgery
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//let the icon_state hold an icon preview for now
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