Merge branch 'master' of git://github.com/Baystation12/Baystation12

This commit is contained in:
CaelAislinn
2012-02-15 07:04:43 +10:00
36 changed files with 202 additions and 81 deletions
+1
View File
@@ -174,6 +174,7 @@ THERMAL GLASSES
desc = A.desc
icon_state = A.icon_state
item_state = A.item_state
usr.update_clothing()
color = A.color
/obj/item/clothing/under/chameleon/emp_act(severity)
+6
View File
@@ -10,6 +10,7 @@
/obj/item/proc/dropped(mob/user as mob)
..()
user.update_clothing()
// So you can't drop the Offhand
if(istype(src, /obj/item/weapon/offhand))
@@ -369,6 +370,11 @@ mob/proc/flash_weak_pain()
if(istype(M, /mob/living/carbon/human))
M:attacked_by(src, user, def_zone)
var/mob/living/carbon/human/H = M
if(H)
H.UpdateDamageIcon()
H.update_clothing()
user.update_clothing()
else
switch(src.damtype)
if("brute")
@@ -266,6 +266,7 @@ ZIPPO
else
user.r_hand = W
W.layer = 20
user.update_clothing()
else
return ..()
src.update_icon()
@@ -87,6 +87,7 @@
spawn( 0 )
O.process()
user.update_clothing()
return
else
for(var/mob/O in viewers(M, null))
@@ -29,6 +29,7 @@
dropped(source)
if (W)
W.layer = initial(W.layer)
source.update_clothing()
return
+4
View File
@@ -69,6 +69,7 @@
if (M.buckled == src)
M.buckled = null
M.anchored = 0
M.update_clothing()
/obj/structure/stool/proc/manual_unbuckle_all(mob/user as mob)
var/N = 0;
@@ -87,6 +88,7 @@
// world << "[M] is no longer buckled to [src]"
M.anchored = 0
M.buckled = null
M.update_clothing()
N++
return N
@@ -109,6 +111,7 @@
M.buckled = src
M.loc = src.loc
M.dir = src.dir
M.update_clothing()
src:buckled_mobs += M
src.add_fingerprint(user)
return
@@ -339,6 +342,7 @@
M.pixel_y = 0
M.anchored = 0
M.buckled = null
M.update_clothing()
N++
if(N)
density = 0