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Makes this shit actually work
Yeah, also added crafting controller to debug controllers(who will need to debug crafting, but whatever) Conflicts: code/controllers/verbs.dm
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@@ -39,8 +39,9 @@
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update_icon()
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update_adjacent()
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craft_holder = new craft_holder()
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craft_holder.recipes = crafting_master.all_crafting_recipes
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craft_holder = new /datum/crafting_holder(src)
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spawn(10)
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craft_holder.recipes = crafting_master.all_crafting_recipes
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/obj/structure/table/Destroy()
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update_adjacent()
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@@ -54,6 +55,7 @@
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/obj/structure/table/MouseDrop(atom/over)
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if(usr.stat || usr.lying || !Adjacent(usr) || (over != usr))
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return
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world << "craft holder interact is attempting to be called"
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craft_holder.interact(usr)
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/obj/structure/table/update_icon()
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