Standardize mutation constants, remove ambiguity, remove non-implemented muts.

Conflicts:
	code/_onclick/click.dm
	code/game/dna/genes/powers.dm
	code/game/machinery/wishgranter.dm
	code/modules/mob/living/carbon/alien/alien.dm
	code/modules/mob/living/carbon/alien/humanoid/life.dm
	code/modules/mob/living/carbon/alien/larva/life.dm
	code/modules/mob/living/carbon/human/examine.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_movement.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/carbon/monkey/life.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/mob/living/damage_procs.dm
	code/modules/mob/living/living.dm
	code/modules/power/lighting.dm
	code/modules/reagents/Chemistry-Recipes.dm
	code/setup.dm
	maps/RandomZLevels/wildwest.dm
This commit is contained in:
Rob Nelson
2014-01-21 22:36:19 -05:00
committed by ZomgPonies
parent 0f5f78fcc9
commit 95cc6a27b5
29 changed files with 353 additions and 132 deletions
+36 -32
View File
@@ -129,7 +129,7 @@
#define PLASMA_MINIMUM_OXYGEN_PLASMA_RATIO 20
#define PLASMA_OXYGEN_FULLBURN 10
#define T0C 273.15 // 0degC
#define T0C 273.15 // 0degC
#define T20C 293.15 // 20degC
#define TCMB 2.7 // -270.3degC
@@ -316,9 +316,13 @@ var/MAX_EXPLOSION_RANGE = 14
#define DISABILITY_FLAG_EPILEPTIC 4
#define DISABILITY_FLAG_DEAF 8
// Generic mutations:
#define TK 1
#define COLD_RESISTANCE 2
///////////////////////////////////////
// MUTATIONS
///////////////////////////////////////
// Generic mutations:
#define M_TK 1
#define M_RESIST_COLD 2
#define XRAY 3
#define HULK 4
#define CLUMSY 5
@@ -327,43 +331,43 @@ var/MAX_EXPLOSION_RANGE = 14
#define NOCLONE 8
// Extra powers:
// Extra powers:
#define LASER 9 // harm intent - click anywhere to shoot lasers from eyes
#define HEAL 10 // healing people with hands
#define SHADOW 11 // shadow teleportation (create in/out portals anywhere) (25%)
#define SCREAM 12 // supersonic screaming (25%)
#define EXPLOSIVE 13 // exploding on-demand (15%)
#define REGENERATION 14 // superhuman regeneration (30%)
#define REPROCESSOR 15 // eat anything (50%)
#define SHAPESHIFTING 16 // take on the appearance of anything (40%)
#define PHASING 17 // ability to phase through walls (40%)
#define SHIELD 18 // shielding from all projectile attacks (30%)
#define SHOCKWAVE 19 // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%)
#define ELECTRICITY 20 // ability to shoot electric attacks (15%)
//#define HEAL 10 // (Not implemented) healing people with hands
//#define SHADOW 11 // (Not implemented) shadow teleportation (create in/out portals anywhere) (25%)
//#define SCREAM 12 // (Not implemented) supersonic screaming (25%)
//#define EXPLOSIVE 13 // (Not implemented) exploding on-demand (15%)
//#define REGENERATION 14 // (Not implemented) superhuman regeneration (30%)
//#define REPROCESSOR 15 // (Not implemented) eat anything (50%)
//#define SHAPESHIFTING 16 // (Not implemented) take on the appearance of anything (40%)
//#define PHASING 17 // (Not implemented) ability to phase through walls (40%)
//#define SHIELD 18 // (Not implemented) shielding from all projectile attacks (30%)
//#define SHOCKWAVE 19 // (Not implemented) attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%)
//#define ELECTRICITY 20 // (Not implemented) ability to shoot electric attacks (15%)
//2spooky
#define SKELETON 29
#define PLANT 30
// Other Mutations:
#define mNobreath 100 // no need to breathe
#define mRemote 101 // remote viewing
#define mRegen 102 // health regen
#define mRun 103 // no slowdown
#define mRemotetalk 104 // remote talking
#define mMorph 105 // changing appearance
#define mBlend 106 // nothing (seriously nothing)
#define mHallucination 107 // hallucinations
#define mFingerprints 108 // no fingerprints
#define mShock 109 // insulated hands
#define mSmallsize 110 // table climbing
#define M_NO_BREATH 100 // no need to breathe
#define M_REMOTE_VIEW 101 // remote viewing
#define M_REGEN 102 // health regen
#define M_RUN 103 // no slowdown
#define M_REMOTE_TALK 104 // remote talking
#define M_MORPH 105 // changing appearance
#define M_RESIST_HEAT 106 // heat resistance
#define M_HALLUCINATE 107 // hallucinations
#define M_FINGERPRINTS 108 // no fingerprints
#define M_NO_SHOCK 109 // insulated hands
#define M_DWARF 110 // table climbing
// Goon muts
#define M_OBESITY 200
#define M_TOXIC_FARTS 201
#define M_STRONG 202
#define M_SOBER 203
#define M_PSY_RESIST 204
#define M_OBESITY 200 // Decreased metabolism
#define M_TOXIC_FARTS 201 // Duh
#define M_STRONG 202 // (Nothing)
#define M_SOBER 203 // Increased alcohol metabolism
#define M_PSY_RESIST 204 // Block remoteview
//disabilities
#define NEARSIGHTED 1