From 95d682f14031264d5afa6d19f041c8414fe7ffd8 Mon Sep 17 00:00:00 2001 From: Social-Moth <117739059+Social-Moth@users.noreply.github.com> Date: Sun, 2 Jun 2024 22:13:18 -0500 Subject: [PATCH] Cryo storage can no longer be exploded by malf AI (#25782) --- code/game/machinery/cryopod.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index fadd07fa124..50988d6b5a7 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -24,6 +24,7 @@ req_one_access = list(ACCESS_HEADS, ACCESS_ARMORY) //Heads of staff or the warden can go here to claim recover items from their department that people went were cryodormed with. resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF flags = NODECONSTRUCT + flags_2 = NO_MALF_EFFECT_2 var/mode = null icon_screen = "cellconsole_on" //Used for logging people entering cryosleep and important items they are carrying. @@ -183,6 +184,7 @@ anchored = TRUE resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF flags = NODECONSTRUCT + flags_2 = NO_MALF_EFFECT_2 dir = WEST base_icon_state = "bodyscanner-open" var/occupied_icon_state = "bodyscanner"