Moves around the deathgasp emote in the human death proc

This should prevent the death check from stopping our dying gasp
This commit is contained in:
Crazylemon
2015-10-23 15:16:58 -07:00
parent aa1186ae2d
commit 95e574d4d5
@@ -84,6 +84,9 @@
if(stat == DEAD) return
if(healths) healths.icon_state = "health5"
if(!gibbed)
emote("deathgasp") //let the world KNOW WE ARE DEAD
stat = DEAD
dizziness = 0
jitteriness = 0
@@ -128,8 +131,6 @@
H.mind.kills += "[name] ([ckey])"
if(!gibbed)
emote("deathgasp") //let the world KNOW WE ARE DEAD
update_canmove()
if(client) blind.layer = 0
@@ -175,4 +176,4 @@
/mob/living/carbon/human/proc/Drain()
ChangeToHusk()
mutations |= NOCLONE
return
return