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actually I wanted to keep the attack hand bit
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@@ -38,6 +38,8 @@
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/obj/machinery/particle_accelerator/control_box/attack_hand(mob/user as mob)
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if(construction_state >= 3)
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interact(user)
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else if(construction_state == 2) // Wires exposed
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wires.Interact(user)
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/obj/machinery/particle_accelerator/control_box/multitool_act(mob/living/user, obj/item/I)
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if(construction_state == 2) // Wires exposed
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