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Fixes more bitmasking issues (#17261)
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@@ -10,6 +10,7 @@
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density = FALSE
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smoothing_flags = SMOOTH_BITMASK
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smoothing_groups = list(SMOOTH_GROUP_RIPPLE)
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canSmoothWith = list(SMOOTH_GROUP_RIPPLE)
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layer = RIPPLE_LAYER
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alpha = 0
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duration = 3 * SHUTTLE_RIPPLE_TIME
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