Part 2 of new Disabilities in Player Creation

Adds blind and mute to the disabilities list.
This commit is contained in:
KasparoVy
2015-08-29 14:05:12 -04:00
parent b29643dace
commit 963a7c0c96
@@ -505,6 +505,14 @@
new_character.dna.SetSEState(DEAFBLOCK,1,1)
new_character.sdisabilities |= DEAF
if(client.prefs.disabilities & DISABILITY_FLAG_BLIND)
new_character.dna.SetSEState(BLINDBLOCK,1,1)
new_character.sdisabilities |= BLIND
if(client.prefs.disabilities & DISABILITY_FLAG_MUTE)
new_character.dna.SetSEState(MUTEBLOCK,1,1)
new_character.sdisabilities |= MUTE
chosen_species.handle_dna(new_character)
domutcheck(new_character)