mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 19:13:30 +01:00
Ports Crusher Trophies
This commit is contained in:
@@ -0,0 +1,31 @@
|
||||
/datum/component/spraycan_paintable
|
||||
var/current_paint
|
||||
|
||||
/datum/component/spraycan_paintable/Initialize()
|
||||
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/Repaint)
|
||||
|
||||
/datum/component/spraycan_paintable/Destroy()
|
||||
RemoveCurrentCoat()
|
||||
return ..()
|
||||
|
||||
/datum/component/spraycan_paintable/proc/RemoveCurrentCoat()
|
||||
var/atom/A = parent
|
||||
A.remove_atom_colour(FIXED_COLOUR_PRIORITY, current_paint)
|
||||
|
||||
/datum/component/spraycan_paintable/proc/Repaint(datum/source, obj/item/toy/crayon/spraycan/spraycan, mob/living/user)
|
||||
if(!istype(spraycan) || user.a_intent == INTENT_HARM)
|
||||
return
|
||||
. = COMPONENT_NO_AFTERATTACK
|
||||
if(spraycan.capped)
|
||||
to_chat(user, "<span class='warning'>Take the cap off first!</span>")
|
||||
return
|
||||
if(spraycan.uses < 2)
|
||||
to_chat(user, "<span class ='warning'>There is not enough paint in the can!")
|
||||
return
|
||||
RemoveCurrentCoat()
|
||||
var/colour = spraycan.colour
|
||||
current_paint = colour
|
||||
var/atom/A = parent
|
||||
A.add_atom_colour(colour, FIXED_COLOUR_PRIORITY)
|
||||
playsound(spraycan, 'sound/effects/spray.ogg', 5, 1, 5)
|
||||
to_chat(user, "<span class='notice'>You spray [spraycan] on [A], painting it.</span>")
|
||||
@@ -40,6 +40,132 @@
|
||||
playsound(owner, 'sound/weapons/bite.ogg', 50, 1)
|
||||
owner.adjustBruteLoss(3)
|
||||
|
||||
/datum/status_effect/blooddrunk
|
||||
id = "blooddrunk"
|
||||
duration = 10
|
||||
tick_interval = 0
|
||||
alert_type = /obj/screen/alert/status_effect/blooddrunk
|
||||
var/last_health = 0
|
||||
var/last_bruteloss = 0
|
||||
var/last_fireloss = 0
|
||||
var/last_toxloss = 0
|
||||
var/last_oxyloss = 0
|
||||
var/last_cloneloss = 0
|
||||
var/last_staminaloss = 0
|
||||
|
||||
/obj/screen/alert/status_effect/blooddrunk
|
||||
name = "Blood-Drunk"
|
||||
desc = "You are drunk on blood! Your pulse thunders in your ears! Nothing can harm you!" //not true, and the item description mentions its actual effect
|
||||
icon_state = "blooddrunk"
|
||||
|
||||
/datum/status_effect/blooddrunk/on_apply()
|
||||
. = ..()
|
||||
if(.)
|
||||
owner.maxHealth *= 10
|
||||
owner.bruteloss *= 10
|
||||
owner.fireloss *= 10
|
||||
if(ishuman(owner))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
for(var/X in H.bodyparts)
|
||||
var/obj/item/organ/external/BP = X
|
||||
BP.max_damage *= 10
|
||||
BP.min_broken_damage *= 10
|
||||
BP.brute_dam *= 10
|
||||
BP.burn_dam *= 10
|
||||
owner.toxloss *= 10
|
||||
owner.oxyloss *= 10
|
||||
owner.cloneloss *= 10
|
||||
owner.staminaloss *= 10
|
||||
owner.updatehealth()
|
||||
last_health = owner.health
|
||||
last_bruteloss = owner.getBruteLoss()
|
||||
last_fireloss = owner.getFireLoss()
|
||||
last_toxloss = owner.getToxLoss()
|
||||
last_oxyloss = owner.getOxyLoss()
|
||||
last_cloneloss = owner.getCloneLoss()
|
||||
last_staminaloss = owner.getStaminaLoss()
|
||||
add_attack_logs(owner, owner, "gained blood-drunk stun immunity")
|
||||
var/status = CANSTUN | CANWEAKEN | CANPARALYSE | IGNORESLOWDOWN
|
||||
owner.status_flags &= ~status
|
||||
owner.playsound_local(get_turf(owner), 'sound/effects/singlebeat.ogg', 40, 1)
|
||||
|
||||
/datum/status_effect/blooddrunk/tick() //multiply the effect of healing by 10
|
||||
if(owner.health > last_health)
|
||||
var/needs_health_update = FALSE
|
||||
var/new_bruteloss = owner.getBruteLoss()
|
||||
if(new_bruteloss < last_bruteloss)
|
||||
var/heal_amount = (new_bruteloss - last_bruteloss) * 10
|
||||
owner.adjustBruteLoss(heal_amount, updating_health = FALSE)
|
||||
new_bruteloss = owner.getBruteLoss()
|
||||
needs_health_update = TRUE
|
||||
last_bruteloss = new_bruteloss
|
||||
|
||||
var/new_fireloss = owner.getFireLoss()
|
||||
if(new_fireloss < last_fireloss)
|
||||
var/heal_amount = (new_fireloss - last_fireloss) * 10
|
||||
owner.adjustFireLoss(heal_amount, updating_health = FALSE)
|
||||
new_fireloss = owner.getFireLoss()
|
||||
needs_health_update = TRUE
|
||||
last_fireloss = new_fireloss
|
||||
|
||||
var/new_toxloss = owner.getToxLoss()
|
||||
if(new_toxloss < last_toxloss)
|
||||
var/heal_amount = (new_toxloss - last_toxloss) * 10
|
||||
owner.adjustToxLoss(heal_amount, updating_health = FALSE)
|
||||
new_toxloss = owner.getToxLoss()
|
||||
needs_health_update = TRUE
|
||||
last_toxloss = new_toxloss
|
||||
|
||||
var/new_oxyloss = owner.getOxyLoss()
|
||||
if(new_oxyloss < last_oxyloss)
|
||||
var/heal_amount = (new_oxyloss - last_oxyloss) * 10
|
||||
owner.adjustOxyLoss(heal_amount, updating_health = FALSE)
|
||||
new_oxyloss = owner.getOxyLoss()
|
||||
needs_health_update = TRUE
|
||||
last_oxyloss = new_oxyloss
|
||||
|
||||
var/new_cloneloss = owner.getCloneLoss()
|
||||
if(new_cloneloss < last_cloneloss)
|
||||
var/heal_amount = (new_cloneloss - last_cloneloss) * 10
|
||||
owner.adjustCloneLoss(heal_amount, updating_health = FALSE)
|
||||
new_cloneloss = owner.getCloneLoss()
|
||||
needs_health_update = TRUE
|
||||
last_cloneloss = new_cloneloss
|
||||
|
||||
var/new_staminaloss = owner.getStaminaLoss()
|
||||
if(new_staminaloss < last_staminaloss)
|
||||
var/heal_amount = (new_staminaloss - last_staminaloss) * 10
|
||||
owner.adjustStaminaLoss(heal_amount, updating_health = FALSE)
|
||||
new_staminaloss = owner.getStaminaLoss()
|
||||
needs_health_update = TRUE
|
||||
last_staminaloss = new_staminaloss
|
||||
|
||||
if(needs_health_update)
|
||||
owner.updatehealth()
|
||||
owner.playsound_local(get_turf(owner), 'sound/effects/singlebeat.ogg', 40, 1)
|
||||
last_health = owner.health
|
||||
|
||||
/datum/status_effect/blooddrunk/on_remove()
|
||||
tick()
|
||||
owner.maxHealth *= 0.1
|
||||
owner.bruteloss *= 0.1
|
||||
owner.fireloss *= 0.1
|
||||
if(ishuman(owner))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
for(var/X in H.bodyparts)
|
||||
var/obj/item/organ/external/BP = X
|
||||
BP.brute_dam *= 0.1
|
||||
BP.burn_dam *= 0.1
|
||||
BP.max_damage /= 10
|
||||
BP.min_broken_damage /= 10
|
||||
owner.toxloss *= 0.1
|
||||
owner.oxyloss *= 0.1
|
||||
owner.cloneloss *= 0.1
|
||||
owner.staminaloss *= 0.1
|
||||
owner.updatehealth()
|
||||
add_attack_logs(owner, owner, "lost blood-drunk stun immunity")
|
||||
owner.status_flags |= CANSTUN | CANWEAKEN | CANPARALYSE | IGNORESLOWDOWN
|
||||
|
||||
/datum/status_effect/exercised
|
||||
id = "Exercised"
|
||||
duration = 1200
|
||||
|
||||
@@ -9,6 +9,39 @@
|
||||
if(owner.reagents)
|
||||
owner.reagents.del_reagent("holywater") //can't be deconverted
|
||||
|
||||
/datum/status_effect/crusher_mark
|
||||
id = "crusher_mark"
|
||||
duration = 300 //if you leave for 30 seconds you lose the mark, deal with it
|
||||
status_type = STATUS_EFFECT_REPLACE
|
||||
alert_type = null
|
||||
var/mutable_appearance/marked_underlay
|
||||
var/obj/item/twohanded/kinetic_crusher/hammer_synced
|
||||
|
||||
/datum/status_effect/crusher_mark/on_creation(mob/living/new_owner, obj/item/twohanded/kinetic_crusher/new_hammer_synced)
|
||||
. = ..()
|
||||
if(.)
|
||||
hammer_synced = new_hammer_synced
|
||||
|
||||
/datum/status_effect/crusher_mark/on_apply()
|
||||
if(owner.mob_size >= MOB_SIZE_LARGE)
|
||||
marked_underlay = mutable_appearance('icons/effects/effects.dmi', "shield2")
|
||||
marked_underlay.pixel_x = -owner.pixel_x
|
||||
marked_underlay.pixel_y = -owner.pixel_y
|
||||
owner.underlays += marked_underlay
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/status_effect/crusher_mark/Destroy()
|
||||
hammer_synced = null
|
||||
if(owner)
|
||||
owner.underlays -= marked_underlay
|
||||
QDEL_NULL(marked_underlay)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/crusher_mark/be_replaced()
|
||||
owner.underlays -= marked_underlay //if this is being called, we should have an owner at this point.
|
||||
..()
|
||||
|
||||
/datum/status_effect/saw_bleed
|
||||
id = "saw_bleed"
|
||||
duration = -1 //removed under specific conditions
|
||||
|
||||
@@ -1,5 +1,43 @@
|
||||
//entirely neutral or internal status effects go here
|
||||
|
||||
/datum/status_effect/crusher_damage //tracks the damage dealt to this mob by kinetic crushers
|
||||
id = "crusher_damage"
|
||||
duration = -1
|
||||
status_type = STATUS_EFFECT_UNIQUE
|
||||
alert_type = null
|
||||
var/total_damage = 0
|
||||
|
||||
/datum/status_effect/syphon_mark
|
||||
id = "syphon_mark"
|
||||
duration = 50
|
||||
status_type = STATUS_EFFECT_MULTIPLE
|
||||
alert_type = null
|
||||
on_remove_on_mob_delete = TRUE
|
||||
var/obj/item/borg/upgrade/modkit/bounty/reward_target
|
||||
|
||||
/datum/status_effect/syphon_mark/on_creation(mob/living/new_owner, obj/item/borg/upgrade/modkit/bounty/new_reward_target)
|
||||
. = ..()
|
||||
if(.)
|
||||
reward_target = new_reward_target
|
||||
|
||||
/datum/status_effect/syphon_mark/on_apply()
|
||||
if(owner.stat == DEAD)
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/syphon_mark/proc/get_kill()
|
||||
if(!QDELETED(reward_target))
|
||||
reward_target.get_kill(owner)
|
||||
|
||||
/datum/status_effect/syphon_mark/tick()
|
||||
if(owner.stat == DEAD)
|
||||
get_kill()
|
||||
qdel(src)
|
||||
|
||||
/datum/status_effect/syphon_mark/on_remove()
|
||||
get_kill()
|
||||
. = ..()
|
||||
|
||||
/datum/status_effect/high_five
|
||||
id = "high_five"
|
||||
duration = 40
|
||||
|
||||
Reference in New Issue
Block a user