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Ports Crusher Trophies
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@@ -140,6 +140,20 @@
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..()
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animate(src, alpha = 0, time = duration)
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/obj/effect/temp_visual/fire
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icon = 'icons/goonstation/effects/fire.dmi'
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icon_state = "3"
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light_range = LIGHT_RANGE_FIRE
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light_color = LIGHT_COLOR_FIRE
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duration = 10
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layer = MASSIVE_OBJ_LAYER
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alpha = 250
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blend_mode = BLEND_ADD
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/obj/effect/temp_visual/fire/New(loc)
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color = heat2color(FIRE_MINIMUM_TEMPERATURE_TO_EXIST)
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..()
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/obj/effect/temp_visual/revenant
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name = "spooky lights"
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icon_state = "purplesparkles"
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