Diet Changes

Changes the Kidan racial diet to DIET_HERB, from DIET_OMNI, to maintain
consistency with Paradise Lore.

Removes diet flags from Diona and IPCs since they utilize alternate
nutrition sources. This prevents them from benefiting from any
nutriment, protein, or plant-matter they metabolize.

Adjusted comments in the on_mob_life procs for Protein and Plant-matter
to better explain the diet flag checks and correct a copy-paste mistake
on the comments.
This commit is contained in:
FalseIncarnate
2015-05-19 06:14:41 -04:00
parent fbd2ce16e6
commit 96ef62e297
2 changed files with 5 additions and 5 deletions
+3 -3
View File
@@ -553,7 +553,7 @@
flags = IS_WHITELISTED
bodyflags = FEET_CLAWS
dietflags = DIET_OMNI
dietflags = DIET_HERB
blood_color = "#FB9800"
@@ -644,7 +644,7 @@
water and other radiation."
flags = NO_BREATHE | REQUIRE_LIGHT | IS_PLANT | RAD_ABSORB | NO_BLOOD | NO_PAIN
dietflags = DIET_HERB //Diona regenerate nutrition in light, but could assimilate plantmatter if they ingest it
dietflags = 0 //Diona regenerate nutrition in light, no diet necessary
body_temperature = T0C + 15 //make the plant people have a bit lower body temperature, why not
@@ -730,7 +730,7 @@
synth_temp_gain = 10 //this should cause IPCs to stabilize at ~80 C in a 20 C environment.
flags = IS_WHITELISTED | NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | IS_SYNTHETIC | NO_INTORGANS
dietflags = DIET_OMNI //IPCs can't eat, this is here for the sake of standardized code
dietflags = 0 //IPCs can't eat, so no diet
blood_color = "#1F181F"
flesh_color = "#AAAAAA"