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Fixes a bunch of runtimes (#27363)
* hjnbujihbhuji * uioybgyub * Fixes a bunch of crunchy runtimes
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@@ -71,7 +71,7 @@
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else
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animate_levitate(src, -1, rand(30,120))
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if(weightless_image.icon_state)
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if(weightless_image && weightless_image.icon_state)
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icon_state = weightless_image.icon_state
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overlays -= weightless_image
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@@ -87,10 +87,10 @@
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/obj/effect/decal/cleanable/Initialize(mapload)
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. = ..()
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prepare_huds()
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if(should_merge_decal(loc))
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return INITIALIZE_HINT_QDEL
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var/datum/atom_hud/data/janitor/jani_hud = GLOB.huds[DATA_HUD_JANITOR]
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prepare_huds()
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jani_hud.add_to_hud(src)
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jani_hud_set_sign()
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if(random_icon_states && length(src.random_icon_states) > 0)
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