From 9793fc4b18882b45821ed7c326cb30ce9dd44461 Mon Sep 17 00:00:00 2001 From: TullyBurnalot Date: Wed, 6 Jul 2016 21:22:28 +0100 Subject: [PATCH] Resisting out of unwelded lockers is now possible Fixes #4880. Sorta. - Can now resist out of unwelded lockers instantaneously - By association, can now resist out of closed cardboard boxes You can also use Toggle Open, this is just faster. --- code/game/objects/structures/crates_lockers/closets.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 44048f5113c..80ba89ddbcf 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -388,6 +388,7 @@ L.forceMove(get_turf(src)) // Let's just be safe here return //Door's open... wait, why are you in it's contents then? if(!welded) + open() //for cardboard boxes return //closed but not welded... // else Meh, lets just keep it at 2 minutes for now // breakout_time++ //Harder to get out of welded lockers than locked lockers