diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 119a864eeca..19539a83f4e 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -58,6 +58,8 @@ access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons) minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_weapons) minimal_player_age = 21 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW equip(var/mob/living/carbon/human/H) if(!H) return 0 @@ -100,6 +102,8 @@ minimal_access = list(access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court, access_weapons) alt_titles = list("Forensic Technician") minimal_player_age = 14 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW equip(var/mob/living/carbon/human/H) if(!H) return 0 H.equip_or_collect(new /obj/item/device/radio/headset/headset_sec/alt(H), slot_l_ear) @@ -150,6 +154,8 @@ access = list(access_security, access_sec_doors, access_brig, access_court, access_maint_tunnels, access_morgue, access_weapons) minimal_access = list(access_security, access_sec_doors, access_brig, access_court, access_maint_tunnels, access_weapons) minimal_player_age = 14 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW equip(var/mob/living/carbon/human/H) if(!H) return 0 H.equip_or_collect(new /obj/item/device/radio/headset/headset_sec/alt(H), slot_l_ear) diff --git a/code/game/jobs/job/silicon.dm b/code/game/jobs/job/silicon.dm index d85d332fee6..eedb50a8412 100644 --- a/code/game/jobs/job/silicon.dm +++ b/code/game/jobs/job/silicon.dm @@ -28,6 +28,8 @@ supervisors = "your laws and the AI" //Nodrak selection_color = "#ddffdd" minimal_player_age = 21 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW alt_titles = list("Android", "Robot") equip(var/mob/living/carbon/human/H)