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final round of fixes
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@@ -1297,6 +1297,7 @@
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var/obj/structure/closet/secure_closet/brig/locker = new /obj/structure/closet/secure_closet/brig(prison_cell)
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locker.opened = FALSE
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locker.locked = TRUE
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locker.update_icon()
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//strip their stuff and stick it in the crate
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for(var/obj/item/I in M)
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