Standardize mutations

This commit is contained in:
Markolie
2015-02-22 19:04:43 +01:00
parent 3b072b5a62
commit 982102a407
113 changed files with 282 additions and 282 deletions
+3 -3
View File
@@ -78,11 +78,11 @@
return 1
/obj/item/weapon/gun/proc/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)//TODO: go over this
//Exclude lasertag guns from the M_CLUMSY check.
//Exclude lasertag guns from the CLUMSY check.
if(clumsy_check)
if(istype(user, /mob/living))
var/mob/living/M = user
if ((M_CLUMSY in M.mutations) && prob(50))
if ((CLUMSY in M.mutations) && prob(50))
M << "<span class='danger'>[src] blows up in your face.</span>"
M.take_organ_damage(0,20)
M.drop_item()
@@ -94,7 +94,7 @@
return
if(istype(user, /mob/living))
var/mob/living/M = user
if (M_HULK in M.mutations)
if (HULK in M.mutations)
M << "\red Your meaty finger is much too large for the trigger guard!"
return
if(ishuman(user))