Buffing plasmafires [READY FOR REVIEW] (#21000)

* Floors now almost won't melt

* grug wallmelting attempt

* Revert "grug wallmelting attempt"

This reverts commit e626504990.

I have a better idea

* letsgooo it worked (kinda(airlocks only))

* fuck yeah it worksss

* We stay winning

* woe, runtimes be upon ye

* Experimental values and some cleaning up

* nvm I hate atmos code

* more tweaks

* da window change

* Sean suggestion and temp increases
This commit is contained in:
DGamerL
2023-06-22 19:18:30 +02:00
committed by GitHub
parent 58a5fc9e46
commit 984eecd06e
10 changed files with 35 additions and 14 deletions
@@ -23,6 +23,7 @@
var/noglass = FALSE //airlocks with no glass version, also cannot be modified with sheets
var/material_type = /obj/item/stack/sheet/metal
var/material_amt = 4
var/heat_resistance = 1000
/obj/structure/door_assembly/Initialize(mapload)
. = ..()
@@ -306,3 +307,8 @@
else
new /obj/item/shard(T)
qdel(src)
/obj/structure/door_assembly/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
..()
if(exposed_temperature > (T0C + heat_resistance))
take_damage(round(exposed_volume / 100), BURN, 0, 0)
+1 -1
View File
@@ -535,7 +535,7 @@
desc = "It looks rather strong. Might take a few good hits to shatter it."
icon_state = "rwindow"
reinf = TRUE
heat_resistance = 1600
heat_resistance = 1300
armor = list(MELEE = 50, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 25, RAD = 100, FIRE = 80, ACID = 100)
rad_insulation = RAD_HEAVY_INSULATION
max_integrity = 50