Merge remote-tracking branch 'upstream/master' into lighttiles

Conflicts:
	code/game/objects/items/stacks/tiles/tile_types.dm
This commit is contained in:
Tigercat2000
2016-01-05 18:49:36 -08:00
36 changed files with 2226 additions and 2104 deletions
@@ -3,6 +3,11 @@
* Grass
* Wood
* Carpet
* Plasteel
* Light
* Fakespace
* High-traction
\\ If you don't update the contains list, I'm going to shank you
*/
/obj/item/stack/tile
name = "broken tile"
@@ -84,4 +89,30 @@
force = 3
throwforce = 5
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
turf_type = /turf/simulated/floor/light
turf_type = /turf/simulated/floor/light
/*
* Fakespace
*/
/obj/item/stack/tile/fakespace
name = "astral carpet"
singular_name = "astral carpet"
desc = "A piece of carpet with a convincing star pattern."
icon_state = "tile_space"
turf_type = /turf/simulated/floor/fakespace
/obj/item/stack/tile/fakespace/loaded
amount = 30
//High-traction
/obj/item/stack/tile/noslip
name = "high-traction floor tile"
singular_name = "high-traction floor tile"
desc = "A high-traction floor tile. It feels rubbery in your hand."
icon_state = "tile_noslip"
turf_type = /turf/simulated/floor/noslip
origin_tech = "materials=3"
/obj/item/stack/tile/noslip/loaded
amount = 20
@@ -116,6 +116,7 @@
/obj/item/clothing/under/syndicate/tacticool,
/obj/item/weapon/storage/box/fakesyndiesuit,
/obj/item/toy/crossbow/tommygun,
/obj/item/stack/tile/fakespace/loaded,
)
if(!ispath(gift_type,/obj/item)) return
+1 -1
View File
@@ -80,7 +80,7 @@
handle_rotation()
if(istype(src.loc, /turf/simulated))
var/turf/simulated/T = src.loc
if(T.wet == 2) //Lube! Fall off!
if(T.wet == TURF_WET_LUBE) //Lube! Fall off!
playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
buckled_mob.Stun(7)
buckled_mob.Weaken(7)