mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
update cling shield description (#29586)
This commit is contained in:
@@ -216,7 +216,7 @@
|
||||
/// Used for deleting gun after hitting something
|
||||
var/hit_something = FALSE
|
||||
/// True if we're shooting our shot -- used to track shooting to prevent deleting mid shot
|
||||
var/shooting_right_now = FALSE
|
||||
var/shooting_right_now = FALSE
|
||||
|
||||
/obj/item/gun/magic/tentacle/process_fire(atom/target, mob/living/user, message, params, zone_override, bonus_spread)
|
||||
shooting_right_now = TRUE
|
||||
@@ -411,7 +411,7 @@
|
||||
/datum/action/changeling/weapon/shield
|
||||
name = "Organic Shield"
|
||||
desc = "We reform one of our arms into a hard shield. Costs 20 chemicals."
|
||||
helptext = "Organic tissue cannot resist damage forever, with the shield breaking after it is hit 6 times. Automatically parries. Cannot be used while in lesser form."
|
||||
helptext = "Organic tissue cannot resist damage forever, with the shield breaking after it is hit 6 times. Can be used to parry attacks and projectiles. Cannot be used while in lesser form."
|
||||
button_overlay_icon_state = "organic_shield"
|
||||
chemical_cost = 20
|
||||
dna_cost = 2
|
||||
|
||||
Reference in New Issue
Block a user