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I added in three new clothing pieces. A chicken suit, a Holidaypriest suit and a nurse suit and nurse hat.
I added the holidaypriest suit and the nurse suit and hat to their respective lockers in chapel and Medbay. I also placed the chicken suit in the theatre. Barman has a new drink named Singulo and Carrot Fries and Meatball spagetti was fixed. Thanks goes to Farart for all these great sprites. So thanks Farart. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1806 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -391,3 +391,9 @@
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desc = "A hoodie for the chaplain!!!"
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icon_state = "chaplain_hood"
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flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES
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/obj/item/clothing/head/nursehat
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name = "Nurse Hat"
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desc = "Smokin'"
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icon_state = "nursehat"
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flags = FPRINT|TABLEPASS|HEADSPACE
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@@ -461,4 +461,13 @@
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icon_state = "bluesuit"
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item_state = "bluesuit"
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color = "bluesuit"
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desc = "A classy suit and tie"
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desc = "A classy suit and tie"
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/obj/item/clothing/under/rank/nursesuit
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desc = "Now THIS is hot."
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name = "Nurse Suit"
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icon_state = "nursesuit"
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item_state = "nursesuit"
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color = "nursesuit"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 10, rad = 0)
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@@ -604,3 +604,20 @@
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body_parts_covered = UPPER_TORSO|ARMS
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armor = list(melee = 5, bullet = 2, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/suit/suit
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name = "Chicken Suit"
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desc = "A suit made long ago by the ancient empire KFC."
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icon_state = "chickensuit"
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item_state = "chickensuit"
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body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET|HEAD
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armor = list(melee = 5, bullet = 2, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/suit/holidaypriest
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name = "Holiday Priest"
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desc = "This is a nice holiday my son."
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icon_state = "holidaypriest"
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item_state = "holidaypriest"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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