removing unnecesary sound

This commit is contained in:
Nicaragua
2019-02-12 18:36:42 -03:00
parent e8cd01d2b4
commit 98a0af5c66
@@ -50,7 +50,6 @@
if(ismob(AM) && AM == target)
var/mob/living/carbon/C = AM
visible_message("[src] flails his swords and pushes [C] out of it's way!" )
playsound(loc,'sound/effects/spinsabre.ogg',100,1,-1)
C.Weaken(2)
/mob/living/simple_animal/bot/secbot/griefsky/New()