diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 828b9387c47..5509da2130e 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -16,6 +16,7 @@ else new /obj/item/weapon/storage/backpack/satchel_cap(src) new /obj/item/clothing/suit/captunic(src) + new /obj/item/clothing/suit/captunic/trek(src) new /obj/item/clothing/head/helmet/cap(src) new /obj/item/clothing/under/rank/captain(src) new /obj/item/clothing/suit/armor/vest(src) diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index a5550e132ad..93651764173 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -21,6 +21,11 @@ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS flags_inv = HIDEJUMPSUIT +/obj/item/clothing/suit/captunic/trek + name = "captain's uniform jacket" + desc = "A less formal jacket for everyday captain use." + icon_state = "capjacket" + //Chaplain /obj/item/clothing/suit/chaplain_hoodie name = "chaplain hoodie" diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index 75e4dc8c9b2..b0b72e0f1dd 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index db6f3dc4619..42cb83fa373 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ