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Fixed the changelog.
Buffed the janitor's cleaning grenades. Fixed the void jetpack not having any oxygen, fixed nuke ops starting with empty jetpacks, fixed the spacesuit admin equip. Renamed plasteel floor tiles to just floor tiles, seeing as they're not made out of plasteel. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3154 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -415,7 +415,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_if_possible(new /obj/item/clothing/under/color/grey(M), M.slot_w_uniform)
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M.equip_if_possible(new /obj/item/clothing/suit/space(M), M.slot_wear_suit)
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M.equip_if_possible(new /obj/item/clothing/head/helmet/space(M), M.slot_head)
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var /obj/item/weapon/tank/jetpack/J = new /obj/item/weapon/tank/jetpack(M)
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var /obj/item/weapon/tank/jetpack/J = new /obj/item/weapon/tank/jetpack/oxygen(M)
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M.equip_if_possible(J, M.slot_back)
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J.toggle()
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M.equip_if_possible(new /obj/item/clothing/mask/breath(M), M.slot_wear_mask)
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