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Overhaul global defines and vars
This commit overhauls the global.dm file, global_lists.dm file, and defines.dm file into a tree system based on -tg-. All defines have been split and distributed in code/__DEFINES/ Everything from global.dm and global_lists.dm has been split and distributed in code/_globalvars The _compile_options.dm file contains anything that absolutely, 100%, must be initialized before world.dm. Name definitions have been moved to code/_globalvars/lists/names.dm. Other things to note - All instances of something.z == 2/1/3/5 have been replaced with easily configurable defines, labeled ZLEVEL_. The map include file can override these by defining custom ones in it's file, as it is at the top of the tree.
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@@ -43,7 +43,7 @@
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if(!T.implanted) continue
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var/loc_display = "Unknown"
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var/mob/living/carbon/M = T.imp_in
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if(M.z == 1 && !istype(M.loc, /turf/space))
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if(M.z == ZLEVEL_STATION && !istype(M.loc, /turf/space))
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var/turf/mob_loc = get_turf(M)
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loc_display = mob_loc.loc
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if(T.malfunction)
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@@ -84,7 +84,7 @@
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/obj/item/weapon/ore/New()
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pixel_x = rand(0,16)-8
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pixel_y = rand(0,8)-8
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if(src.z == ASTEROID_Z) score_oremined++ //When ore spawns, increment score. Only include ore spawned on mining asteroid (No Clown Planet)
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if(src.z == ZLEVEL_ASTEROID) score_oremined++ //When ore spawns, increment score. Only include ore spawned on mining asteroid (No Clown Planet)
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/obj/item/weapon/ore/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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if(istype(W,/obj/item/device/core_sampler))
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