From 9947777511d71cc5e424016e9cfcb28c50fb282e Mon Sep 17 00:00:00 2001 From: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Date: Wed, 25 Jun 2025 09:23:55 -0400 Subject: [PATCH] Updates Lightning Bolt Smite (#29662) * Updates Lightning Bolt Smite * Adds lightning bolt effect --- code/modules/admin/topic.dm | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 8c6163c5443..35b8b4dc4ac 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -2169,10 +2169,11 @@ switch(punishment) // These smiting types are valid for all living mobs if("Lightning bolt") - M.electrocute_act(5, "Lightning Bolt", flags = SHOCK_NOGLOVES) + M.electrocute_act(50, "Lightning Bolt", flags = SHOCK_NOGLOVES) playsound(get_turf(M), 'sound/magic/lightningshock.ogg', 50, TRUE, -1) - M.adjustFireLoss(75) - M.Weaken(10 SECONDS) + var/turf/simulated/T = get_turf(M) + new /obj/effect/temp_visual/thunderbolt(T) + M.adjustFireLoss(30) to_chat(M, "The gods have punished you for your sins!") logmsg = "a lightning bolt." if("Fire Death")