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Toy dualswords no longer fucking kill the crew when thrown into, clowns no longer die to toy dsword. (#21620)
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@@ -319,7 +319,7 @@
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unwield()
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return
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..()
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if(HAS_TRAIT(user, TRAIT_CLUMSY) && (wielded) && prob(40))
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if(HAS_TRAIT(user, TRAIT_CLUMSY) && (wielded) && prob(40) && force)
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to_chat(user, "<span class='warning'>You twirl around a bit before losing your balance and impaling yourself on [src].</span>")
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user.take_organ_damage(20, 25)
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return
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