The clown's new name may no longer be things like floor or wall and it now checks nonhuman mobs for duplicate names.

Cleaned up Move() a bit still needs some work.
To help balance them a bit Cyborgs may no longer pick the standard iconstate unless they are the standard module.
Might have fixed space wind.
Donuts added to the secbelt item list. 


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2304 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
mport2004@gmail.com
2011-10-01 12:16:57 +00:00
parent a65a26bdb3
commit 995fb5f788
12 changed files with 425 additions and 649 deletions
+4
View File
@@ -123,6 +123,10 @@
//turf-only flags
#define NOJAUNT 1
//Cant seem to find a mob bitflags area other than the powers one
#define NOGRAV 1
// bitflags for clothing parts
#define HEAD 1
#define UPPER_TORSO 2