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The clown's new name may no longer be things like floor or wall and it now checks nonhuman mobs for duplicate names.
Cleaned up Move() a bit still needs some work. To help balance them a bit Cyborgs may no longer pick the standard iconstate unless they are the standard module. Might have fixed space wind. Donuts added to the secbelt item list. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2304 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -123,6 +123,10 @@
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//turf-only flags
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#define NOJAUNT 1
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//Cant seem to find a mob bitflags area other than the powers one
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#define NOGRAV 1
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// bitflags for clothing parts
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#define HEAD 1
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#define UPPER_TORSO 2
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