From 999318156e84dcb4e9ae8988ba78694c9d3cf46d Mon Sep 17 00:00:00 2001 From: Loganbacca Date: Sun, 9 Mar 2014 21:30:40 +1300 Subject: [PATCH] Airlock sensor tweak Because why not squeeze every last drop of performance out of it? --- code/game/machinery/airlock_control.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/game/machinery/airlock_control.dm b/code/game/machinery/airlock_control.dm index 58aeeac88b8..02cc0222cfe 100644 --- a/code/game/machinery/airlock_control.dm +++ b/code/game/machinery/airlock_control.dm @@ -155,7 +155,7 @@ obj/machinery/airlock_sensor/process() var/datum/gas_mixture/air_sample = return_air() var/pressure = round(air_sample.return_pressure(),0.1) - if(pressure != previousPressure) + if(abs(pressure - previousPressure) > 0.001 || previousPressure == null) var/datum/signal/signal = new signal.transmission_method = 1 //radio signal signal.data["tag"] = id_tag @@ -180,8 +180,6 @@ obj/machinery/airlock_sensor/initialize() obj/machinery/airlock_sensor/New() ..() - update_icon() - if(radio_controller) set_frequency(frequency)