diff --git a/html/changelog.html b/html/changelog.html
index 04fe90974a5..7e80e4f11b6 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -55,6 +55,19 @@
-->
+
26 June 2017
+
Kyep updated:
+
+ - ID card consoles can now be used to prioritize any on-station job, including head jobs and karma jobs.
+ - Playing as a drone now requires 10h of playtime.
+ - Admin-ghosts can now interact with (ie: activate) the drone fab without having to spawn in as engineer to do so.
+ - Prioritized jobs now lose their priority status once all their slots are filled. In the event someone with a formerly prioritized job cryos, the HoP may want to re-prioritize the job.
+
+
Purpose2 updated:
+
+ - Coroners are more battlehardened, and thus don't throw up around dead bodies anymore.
+
+
25 June 2017
Kyep updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 42ed62c3cec..fd85db0d2df 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -4990,3 +4990,16 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2017-06-25:
Kyep:
- bugfix: Trial admins no longer see a permissions error when opening player panel.
+2017-06-26:
+ Kyep:
+ - rscadd: ID card consoles can now be used to prioritize any on-station job, including
+ head jobs and karma jobs.
+ - rscadd: Playing as a drone now requires 10h of playtime.
+ - bugfix: 'Admin-ghosts can now interact with (ie: activate) the drone fab without
+ having to spawn in as engineer to do so.'
+ - bugfix: Prioritized jobs now lose their priority status once all their slots are
+ filled. In the event someone with a formerly prioritized job cryos, the HoP
+ may want to re-prioritize the job.
+ Purpose2:
+ - rscadd: Coroners are more battlehardened, and thus don't throw up around dead
+ bodies anymore.
diff --git a/html/changelogs/AutoChangeLog-pr-7586.yml b/html/changelogs/AutoChangeLog-pr-7586.yml
deleted file mode 100644
index c529f10180e..00000000000
--- a/html/changelogs/AutoChangeLog-pr-7586.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Purpose2"
-delete-after: True
-changes:
- - rscadd: "Coroners are more battlehardened, and thus don't throw up around dead bodies anymore."
diff --git a/html/changelogs/AutoChangeLog-pr-7627.yml b/html/changelogs/AutoChangeLog-pr-7627.yml
deleted file mode 100644
index d44d052faae..00000000000
--- a/html/changelogs/AutoChangeLog-pr-7627.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Kyep"
-delete-after: True
-changes:
- - rscadd: "ID card consoles can now be used to prioritize any on-station job, including head jobs and karma jobs."
diff --git a/html/changelogs/AutoChangeLog-pr-7631.yml b/html/changelogs/AutoChangeLog-pr-7631.yml
deleted file mode 100644
index ba904dda819..00000000000
--- a/html/changelogs/AutoChangeLog-pr-7631.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Kyep"
-delete-after: True
-changes:
- - rscadd: "Playing as a drone now requires 10h of playtime."
- - bugfix: "Admin-ghosts can now interact with (ie: activate) the drone fab without having to spawn in as engineer to do so."
diff --git a/html/changelogs/AutoChangeLog-pr-7639.yml b/html/changelogs/AutoChangeLog-pr-7639.yml
deleted file mode 100644
index 6e9f17c3e57..00000000000
--- a/html/changelogs/AutoChangeLog-pr-7639.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Kyep"
-delete-after: True
-changes:
- - bugfix: "Prioritized jobs now lose their priority status once all their slots are filled. In the event someone with a formerly prioritized job cryos, the HoP may want to re-prioritize the job."