From 99c1df3ff4d06d6aacf2a45a986d3b639aa2ebdb Mon Sep 17 00:00:00 2001 From: Tastyfish Date: Wed, 28 Dec 2011 01:18:16 -0500 Subject: [PATCH] only force AI if malf mode --- code/game/jobs/job_controller.dm | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm index b9cc67ce45a..8c0e405f0ca 100644 --- a/code/game/jobs/job_controller.dm +++ b/code/game/jobs/job_controller.dm @@ -103,6 +103,10 @@ var/global/datum/controller/occupations/job_master proc/FillAIPosition() + // this now only forces AI if malf mode + if(ticker.mode.name != "AI malfunction") + return + var/ai_selected = 0 var/datum/job/job = GetJob("AI") if(!job) return 0 @@ -167,7 +171,7 @@ var/global/datum/controller/occupations/job_master FillHeadPosition() Debug("DO, Head Check end") - //Check for an AI + //Check for an AI, now purely just for malf mode Debug("DO, Running AI Check") FillAIPosition() Debug("DO, AI Check end")