Fixes Tabbing @TheDZD

This has been one big learning experience. Anyway, dropped the tabbing and tested just to make absolutely sure. Everything's good. Thanks for pointing that out @TheDZD
This commit is contained in:
KasparoVy
2015-08-30 16:46:12 -04:00
parent 5b5825dedd
commit 9a11454d3f
@@ -12,11 +12,11 @@
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/helmet.dmi'
)
/obj/item/clothing/head/helmet/space/capspace/equipped(var/mob/living/carbon/human/user, var/slot)
if (ishuman(user) && user.species.name == "Vox")
flags = HEADCOVERSEYES | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL
else
flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL
/obj/item/clothing/head/helmet/space/capspace/equipped(var/mob/living/carbon/human/user, var/slot)
if (ishuman(user) && user.species.name == "Vox")
flags = HEADCOVERSEYES | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL
else
flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL
/obj/item/clothing/suit/space/captain