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Fixes Tabbing @TheDZD
This has been one big learning experience. Anyway, dropped the tabbing and tested just to make absolutely sure. Everything's good. Thanks for pointing that out @TheDZD
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@@ -12,11 +12,11 @@
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/helmet.dmi'
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)
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/obj/item/clothing/head/helmet/space/capspace/equipped(var/mob/living/carbon/human/user, var/slot)
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if (ishuman(user) && user.species.name == "Vox")
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flags = HEADCOVERSEYES | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL
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else
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flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL
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/obj/item/clothing/head/helmet/space/capspace/equipped(var/mob/living/carbon/human/user, var/slot)
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if (ishuman(user) && user.species.name == "Vox")
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flags = HEADCOVERSEYES | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL
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else
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flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL
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/obj/item/clothing/suit/space/captain
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