Knuckledusters now change hitsound again (#26177)

This commit is contained in:
DGamerL
2024-07-08 13:09:16 +00:00
committed by GitHub
parent e5915846fa
commit 9a37b7104b
@@ -34,13 +34,10 @@
gripped = FALSE
flags &= ~(NODROP | ABSTRACT)
/obj/item/melee/knuckleduster/attack/(mob/living/user)
hitsound = pick('sound/weapons/punch1.ogg', 'sound/weapons/punch2.ogg', 'sound/weapons/punch3.ogg', 'sound/weapons/punch4.ogg')
return ..()
/obj/item/melee/knuckleduster/attack(mob/living/target, mob/living/user)
. = ..()
if(!ishuman(target))
hitsound = pick('sound/weapons/punch1.ogg', 'sound/weapons/punch2.ogg', 'sound/weapons/punch3.ogg', 'sound/weapons/punch4.ogg')
if(!ishuman(target) || QDELETED(target))
return
var/obj/item/organ/external/punched = target.get_organ(user.zone_selected)